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path: root/tools/editor/editor_node.cpp
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* | -removed resources dock, good bye old friendJuan Linietsky2015-09-011-24/+297
* | -Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky2015-08-291-0/+1
* | -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-291-1/+9
* | Show documentation for properties on hover.Juan Linietsky2015-08-251-0/+1
* | Multiple, simultaneous node editing spuport!!Juan Linietsky2015-08-251-4/+7
* | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-08-231-1/+4
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| * Merge pull request #2316 from StraToN/clearconsoleJuan Linietsky2015-08-081-1/+4
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| | * Damnit, forgot one more debug line ><Julian Murgia - StraToN2015-07-301-1/+0
| | * Added automatic clear output on Play in Godot SettingsJulian Murgia - StraToN2015-07-301-1/+5
* | | **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-3/+64
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* | -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-061-30/+40
* | Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+18
* | QOL, script buttons in scene tabsJuan Linietsky2015-07-261-1/+17
* | -added icons for root node types on tabsJuan Linietsky2015-07-241-1/+15
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* improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-261-1/+3
* added a tiny bit more space to docks and script tabJuan Linietsky2015-06-241-1/+1
* CollisionShape2D visual editorFranklin Sobrinho2015-06-231-0/+2
* Merge pull request #2144 from Krzycho666/UndoRedo_fixJuan Linietsky2015-06-221-0/+1
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| * - added GDscript bidings for UndoRedo class mechanizmkrzycho2015-06-211-0/+1
* | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-79/+408
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* fixed small refresh issue when moving docksJuan Linietsky2015-06-141-0/+4
* fixes for dock motionJuan Linietsky2015-06-141-2/+59
* some editor window changesJuan Linietsky2015-06-131-34/+419
* Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky2015-06-071-0/+2
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| * Replace color phases with color ramp for Particles2D.Biliogadafr2015-05-241-0/+2
* | -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-1/+2
* | mesh previewreduz2015-05-311-0/+1
* | work in progress, resource previewsJuan Linietsky2015-05-311-11/+142
* | improved animation editorJuan Linietsky2015-05-251-2/+2
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* fix a compile errorJuan Linietsky2015-05-181-1/+1
* -changed some copyrights to 2015Juan Linietsky2015-05-171-2/+2
* properly save external resources, fixes #1924Juan Linietsky2015-05-171-31/+54
* fixed crash on make resources unique menu option, fixes #1874Juan Linietsky2015-05-111-1/+1
* Merge pull request #1738 from jackmakesthings/masterJuan Linietsky2015-05-031-0/+1
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| * issue #1715 - menu separatorjack2015-04-251-0/+1
* | fix quit bug on linux when using alt-f4, fixes #1677Juan Linietsky2015-04-261-1/+6
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* -Many fixes and demo for RichTexLabelJuan Linietsky2015-04-211-1/+1
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-8/+13
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-33/+33
* crash bug solved, fixes #1560Juan Linietsky2015-03-231-1/+1
* android fixes, please testJuan Linietsky2015-03-231-0/+1
* New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+5
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+2
* New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-141-0/+9
* Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky2015-02-111-10/+30
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| * Added get_gui_base to the EditorNode class to allow for import plugins to cre...Jeffrey Steward2015-02-101-1/+1
| * Added the ability to add and remove editor import plugins.Jeffrey Steward2015-02-091-10/+30
* | Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProjectJuan Linietsky2015-02-091-1/+1
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| * | Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."Nathan Warden2015-01-161-1/+1