diff options
| author | Biliogadafr | 2015-05-24 21:18:52 +0300 |
|---|---|---|
| committer | Biliogadafr | 2015-05-24 21:18:52 +0300 |
| commit | df9d48d9b552c30b9b42940a964ccc4271e6905b (patch) | |
| tree | a4a28b6eea4bb5a2070eca2697c63bf6778dd870 /tools/editor/editor_node.cpp | |
| parent | f8f3362cab16ddfbc1d954ecadbccd4838200769 (diff) | |
| download | godot-df9d48d9b552c30b9b42940a964ccc4271e6905b.tar.gz godot-df9d48d9b552c30b9b42940a964ccc4271e6905b.tar.zst godot-df9d48d9b552c30b9b42940a964ccc4271e6905b.zip | |
Replace color phases with color ramp for Particles2D.
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 56b813344..d623cee2c 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -91,6 +91,7 @@ #include "plugins/polygon_2d_editor_plugin.h" #include "plugins/navigation_polygon_editor_plugin.h" #include "plugins/light_occluder_2d_editor_plugin.h" +#include "plugins/color_ramp_editor_plugin.h" // end #include "tools/editor/io_plugins/editor_texture_import_plugin.h" #include "tools/editor/io_plugins/editor_scene_import_plugin.h" @@ -4157,6 +4158,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) ); add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) ); add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) ); + add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) ); for(int i=0;i<EditorPlugins::get_plugin_count();i++) add_editor_plugin( EditorPlugins::create(i,this) ); |
