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* Merge pull request #2696 from AlexHolly/restart-feature-on-runningJuan Linietsky2015-11-191-4/+10
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| * replay on play if already playing for scene and main + switch icon to reload ...Alexander Holland2015-10-281-4/+10
* | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilationJuan Linietsky2015-11-181-1/+1
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| * | Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)ZuBsPaCe2015-10-291-1/+1
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* | Merge pull request #2676 from neikeq/inspector_history_tooltipJuan Linietsky2015-11-181-0/+1
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| * | Tooltip for the Inspector's history buttonneikeq2015-10-251-0/+1
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* | -fixed tabsJuan Linietsky2015-11-181-61/+118
* | -Merged Script and Help tabsJuan Linietsky2015-11-171-9/+47
* | -better integration of ndee's themeJuan Linietsky2015-11-131-3/+3
* | -support for stereo ima-adpcm sample compression & playbackJuan Linietsky2015-11-091-0/+1
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* Fix #2623Julian Murgia - StraToN2015-10-221-6/+15
* -remove path after inheriting, fixes #2616Juan Linietsky2015-10-171-0/+3
* Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky2015-10-171-1/+1
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| * update scene tabs on save - fixAlexander Holland2015-08-121-1/+1
* | Merge pull request #2380 from StraToN/tabs-buttonsJuan Linietsky2015-10-171-0/+15
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| * | Added close button to tab. Added 4 display policies for this close button (sh...Julian Murgia - StraToN2015-08-181-0/+15
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* | -fixes and more fixes to new scene system, seems stable now..reduz2015-10-161-0/+1
* | Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-10-101-0/+2
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| * \ Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky2015-09-281-0/+2
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| | * | Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU2015-09-281-0/+2
* | | | Large improvements on scene packing and managementreduz2015-10-101-2/+16
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* | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-241-0/+17
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| * | Ability to visually debug geometry visually:Juan Linietsky2015-09-201-0/+17
* | | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-241-5/+9
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* | -removed resources dock, good bye old friendJuan Linietsky2015-09-011-24/+297
* | -Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky2015-08-291-0/+1
* | -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-291-1/+9
* | Show documentation for properties on hover.Juan Linietsky2015-08-251-0/+1
* | Multiple, simultaneous node editing spuport!!Juan Linietsky2015-08-251-4/+7
* | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-08-231-1/+4
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| * Merge pull request #2316 from StraToN/clearconsoleJuan Linietsky2015-08-081-1/+4
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| | * Damnit, forgot one more debug line ><Julian Murgia - StraToN2015-07-301-1/+0
| | * Added automatic clear output on Play in Godot SettingsJulian Murgia - StraToN2015-07-301-1/+5
* | | **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-3/+64
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* | -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-061-30/+40
* | Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+18
* | QOL, script buttons in scene tabsJuan Linietsky2015-07-261-1/+17
* | -added icons for root node types on tabsJuan Linietsky2015-07-241-1/+15
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* improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-261-1/+3
* added a tiny bit more space to docks and script tabJuan Linietsky2015-06-241-1/+1
* CollisionShape2D visual editorFranklin Sobrinho2015-06-231-0/+2
* Merge pull request #2144 from Krzycho666/UndoRedo_fixJuan Linietsky2015-06-221-0/+1
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| * - added GDscript bidings for UndoRedo class mechanizmkrzycho2015-06-211-0/+1
* | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-79/+408
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* fixed small refresh issue when moving docksJuan Linietsky2015-06-141-0/+4
* fixes for dock motionJuan Linietsky2015-06-141-2/+59
* some editor window changesJuan Linietsky2015-06-131-34/+419
* Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky2015-06-071-0/+2
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| * Replace color phases with color ramp for Particles2D.Biliogadafr2015-05-241-0/+2
* | -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-1/+2