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| author | ZuBsPaCe | 2015-10-29 14:27:19 +0100 |
|---|---|---|
| committer | ZuBsPaCe | 2015-10-29 15:57:55 +0100 |
| commit | 3886ed08acce4f4c66ea6fd834f086b18994e9d1 (patch) | |
| tree | b9005b9ea49b17fc32b2dc8f525a0396850bf33f /tools/editor/editor_node.cpp | |
| parent | bd736e5af2ec5113c23fef58523f57a0b2e11fb2 (diff) | |
| download | godot-3886ed08acce4f4c66ea6fd834f086b18994e9d1.tar.gz godot-3886ed08acce4f4c66ea6fd834f086b18994e9d1.tar.zst godot-3886ed08acce4f4c66ea6fd834f086b18994e9d1.zip | |
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index a3d7cbd7c..ab8878653 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -3034,7 +3034,7 @@ Error EditorNode::save_translatable_strings(const String& p_to_file) { OS::Time time = OS::get_singleton()->get_time(); f->store_line("# Translation Strings Dump."); f->store_line("# Created By."); - f->store_line("# \t"VERSION_FULL_NAME" (c) 2008-2015 Juan Linietsky, Ariel Manzur."); + f->store_line("# \t" VERSION_FULL_NAME " (c) 2008-2015 Juan Linietsky, Ariel Manzur."); f->store_line("# From Scene: "); f->store_line("# \t"+get_edited_scene()->get_filename()); f->store_line(""); |
