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| author | reduz | 2015-10-16 19:11:23 -0300 |
|---|---|---|
| committer | reduz | 2015-10-16 19:11:23 -0300 |
| commit | 078a474135b47adb3cbdf414c737b77ee17fe596 (patch) | |
| tree | b496b103491830f4e9339b9f25bd71f4dfdef184 /tools/editor/editor_node.cpp | |
| parent | 6b20ee4324224d926a3eb43a59068c2cf12dc75e (diff) | |
| download | godot-078a474135b47adb3cbdf414c737b77ee17fe596.tar.gz godot-078a474135b47adb3cbdf414c737b77ee17fe596.tar.zst godot-078a474135b47adb3cbdf414c737b77ee17fe596.zip | |
-fixes and more fixes to new scene system, seems stable now..
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 8be97e020..9137503e1 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -4417,6 +4417,7 @@ void EditorNode::_scene_tab_changed(int p_tab) { EditorNode::EditorNode() { EditorHelp::generate_doc(); //before any editor classes are crated + SceneState::set_disable_placeholders(true); InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); |
