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path: root/tools/editor/editor_node.cpp (follow)
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* Merge pull request #1738 from jackmakesthings/masterJuan Linietsky2015-05-031-0/+1
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| * issue #1715 - menu separatorjack2015-04-251-0/+1
* | fix quit bug on linux when using alt-f4, fixes #1677Juan Linietsky2015-04-261-1/+6
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* -Many fixes and demo for RichTexLabelJuan Linietsky2015-04-211-1/+1
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-8/+13
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-33/+33
* crash bug solved, fixes #1560Juan Linietsky2015-03-231-1/+1
* android fixes, please testJuan Linietsky2015-03-231-0/+1
* New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+5
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+2
* New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-141-0/+9
* Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky2015-02-111-10/+30
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| * Added get_gui_base to the EditorNode class to allow for import plugins to cre...Jeffrey Steward2015-02-101-1/+1
| * Added the ability to add and remove editor import plugins.Jeffrey Steward2015-02-091-10/+30
* | Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProjectJuan Linietsky2015-02-091-1/+1
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| * | Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."Nathan Warden2015-01-161-1/+1
* | | Show a confirmation for the revert action.Felix Laurie von Massenbach2015-01-271-1/+8
* | | Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach2015-01-261-2/+2
* | | Add a revert menu item.Felix Laurie von Massenbach2015-01-251-0/+14
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* | Visual Shader Editing for 2DJuan Linietsky2015-01-201-1/+2
* | New iteration of the themeRalf Hölzemer2015-01-151-3/+3
* | New neutral default themeRalf Hölzemer2015-01-151-3/+3
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* 2D shader progressreduz2015-01-111-1/+2
* fix little mistake that made the project run each saveMaximillian2015-01-061-1/+0
* Prompt save dialog if running a unsaved scene. Solution for #966Maximillian2015-01-061-5/+24
* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-8/+8
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-1/+3
* Small batch of fixesJuan Linietsky2014-12-151-1/+1
* Batch of BugfixesJuan Linietsky2014-12-071-0/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-14/+14
* Bug FixesJuan Linietsky2014-11-021-2/+45
* Little BitsJuan Linietsky2014-10-121-0/+4
* Build System ChangesJuan Linietsky2014-10-071-105/+0
* Merge pull request #317 from sanikoyes/hotfix-Export-translationJuan Linietsky2014-09-171-0/+2
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| * Fix export translation(can't save pot file)sanikoyes2014-04-231-0/+2
* | CollisionPolygon (3D)Juan Linietsky2014-09-161-0/+2
* | Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+3
* | Polygon2DJuan Linietsky2014-07-071-1/+4
* | Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab ch...marynate2014-06-301-2/+2
* | Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on ...marynate2014-06-301-0/+2
* | Misc FixesJuan Linietsky2014-06-271-0/+1
* | Import 3D Scene ImprovementsJuan Linietsky2014-06-191-0/+28
* | More 3D WorkJuan Linietsky2014-06-161-1/+1
* | More 3D ImprovementsJuan Linietsky2014-05-291-3/+4
* | Merge pull request #410 from marynate/PR-hotkey-quit-to-pmreduz2014-05-201-1/+1
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| * | Add hotkey Shift+CMD+Q in editor for quit to project manager, resolvesmarynate2014-05-131-1/+1
* | | A bit of everything:Juan Linietsky2014-05-141-0/+5
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* | Fix crash in editor when open new scene in editingsanikoyes2014-05-081-1/+1
* | EditorNode consume F1 key only when Shift or Command key not pressed at the s...marynate2014-05-061-1/+4