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| author | reduz | 2015-01-11 20:52:42 -0300 |
|---|---|---|
| committer | reduz | 2015-01-11 20:52:42 -0300 |
| commit | f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca (patch) | |
| tree | e0c1cc7705f1b13d643d70c941d221c46f3818da /tools/editor/editor_node.cpp | |
| parent | 66afddb3e8db03a675e744f74b07acc4db8f2aa1 (diff) | |
| download | godot-f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca.tar.gz godot-f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca.tar.zst godot-f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca.zip | |
2D shader progress
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 52c75c6d7..f859d1950 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -4036,7 +4036,8 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( EditorHelpPlugin(this) ) ); add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) ); add_editor_plugin( memnew( ShaderGraphEditorPlugin(this) ) ); - add_editor_plugin( memnew( ShaderEditorPlugin(this) ) ); + add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) ); + add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) ); add_editor_plugin( memnew( CameraEditorPlugin(this) ) ); add_editor_plugin( memnew( SampleEditorPlugin(this) ) ); add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) ); |
