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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
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*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
2
-0
/
+2
*
Fix compressor audio effect sidechain selection
Benedikt Bär
2018-03-21
1
-1
/
+1
*
Clean up some bad words from code comments
Artem Varaksa
2018-02-17
1
-2
/
+1
*
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-02-01
1
-2
/
+2
|
\
|
*
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
1
-2
/
+2
*
|
AudioEffectReverb: max predelay_feedback to 0.98
Poommetee Ketson
2018-01-31
1
-2
/
+2
*
|
Expose audio streams get_length()
MrCdK
2018-01-22
2
-12
/
+22
*
|
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
/
+1
*
|
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+1
*
|
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
39
-0
/
+39
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/
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
43
-86
/
+86
*
Properly silence buffer while not in use, fixes #14866
Juan Linietsky
2017-12-20
1
-6
/
+6
*
Don't try to mix a sample that has already ended
Hein-Pieter van Braam
2017-12-18
1
-0
/
+7
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
3
-25
/
+23
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
3
-6
/
+6
*
Merge pull request #12014 from hi-ogawa/fix-video-playback
Rémi Verschelde
2017-11-13
2
-144
/
+109
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*
Fix video playback
Matt Hughes
2017-10-14
2
-144
/
+109
*
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Refactor bufer to buffer
Poommetee Ketson
2017-10-28
2
-6
/
+6
*
|
AudioEffectFilter: lowercase dB property to db
Poommetee Ketson
2017-10-22
1
-1
/
+1
|
/
*
Fixed Voice_Count issues in AudioEffectChorus:
Indah Sylvia
2017-09-25
1
-2
/
+1
*
AudioEffectLimiter: fix wrong soft_clip_ratio getter
Poommetee Ketson
2017-09-25
1
-1
/
+1
*
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
2
-8
/
+8
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
2
-4
/
+4
*
Fix enums bindings
Maxim Sheronov
2017-09-13
2
-0
/
+11
*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-5
/
+0
*
Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
2
-5
/
+5
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\
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*
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
2
-5
/
+5
*
|
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
2
-12
/
+8
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/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-55
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
43
-43
/
+43
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-17
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
4
-15
/
+15
*
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
4
-11
/
+237
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
4
-26
/
+26
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
43
-0
/
+43
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
3
-3
/
+3
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
43
-2262
/
+1873
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
32
-44
/
+913
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
13
-125
/
+125
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
12
-79
/
+79
*
Fix msvc compile error
sanikoyes
2017-02-07
2
-2
/
+2
*
Use constants from math_funcs rather than unstandardized C++ constants.
Ray Koopa
2017-01-24
7
-34
/
+41
*
Added audio bus phaser effect, welcome to the 70s, baby!
Juan Linietsky
2017-01-23
2
-0
/
+228
*
Pretty high quality pitch Shifting effect using smbPitchShift
Juan Linietsky
2017-01-23
2
-0
/
+386
*
Added Audio Limiter bus effect, and sidechain ability to compressor.
Juan Linietsky
2017-01-22
4
-2
/
+229
*
Simple to use compressor effect
Juan Linietsky
2017-01-22
2
-0
/
+252
*
Delay sound effect
Juan Linietsky
2017-01-22
3
-21
/
+458
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