index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
animation
/
animation_player.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-18
1
-0
/
+2
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-13
/
+280
*
Fixed some warnings found with Cppcheck.
Michael Alexsander Silva Dias
2018-05-14
1
-1
/
+2
*
Implemented ragdoll
AndreaCatania
2018-05-07
1
-9
/
+8
*
Added "play_backwards" to the list o functions to autocomplete.
Michael Alexsander Silva Dias
2018-05-07
1
-1
/
+1
*
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-04-14
1
-3
/
+1
*
Use internal physics processing for Nodes' internal logic
Rémi Verschelde
2018-04-11
1
-2
/
+2
*
Merge pull request #17150 from robfram/check-animation-playing-backwards
Juan Linietsky
2018-04-08
1
-0
/
+8
|
\
|
*
Added `get_playing_speed` method to AnimationPlayer, returning the actual
robfram
2018-03-03
1
-0
/
+8
*
|
fix bone scale/rotation in AnimationPlayers
karroffel
2018-04-03
1
-1
/
+1
*
|
AnimationPlayer: fix scrubbing after play backwards
Bernhard Liebl
2018-03-09
1
-0
/
+1
|
/
*
Remove duplicate "autoplay" property
Bojidar Marinov
2018-01-25
1
-7
/
+0
*
Fix an issue with the animation editor not seeking to the target time properly.
Bojidar Marinov
2018-01-14
1
-7
/
+21
*
modify default param names in couple of signals
Unknown
2018-01-12
1
-2
/
+2
*
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
1
-2
/
+2
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-58
/
+60
*
Forced no duplication of animation data
AndreaCatania
2018-01-11
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15132 from RandomShaper/fix-multiple-finish
Rémi Verschelde
2018-01-03
1
-8
/
+13
|
\
|
*
Fix AnimationPlayer redundantly signaling finish
Pedro J. Estébanez
2017-12-28
1
-8
/
+13
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
|
Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"
Rémi Verschelde
2017-12-14
1
-21
/
+6
|
/
*
doc: Sync classref with current source
Rémi Verschelde
2017-12-10
1
-3
/
+1
*
Add feature to disable animation tracks
Ray Koopa
2017-12-09
1
-0
/
+3
*
[DOCS] AnimationPlayer prop API fixed
Will Nations
2017-12-07
1
-4
/
+7
*
[DOCS] AnimationPlayer new props, members/methods
Will Nations
2017-12-04
1
-6
/
+8
*
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-11-25
1
-0
/
+11
*
Implement backup/restore for animated values
Pedro J. Estébanez
2017-11-25
1
-6
/
+70
*
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Rémi Verschelde
2017-11-21
1
-15
/
+15
|
\
|
*
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
1
-15
/
+15
*
|
Change AnimationPlayer looping logic
Pedro J. Estébanez
2017-11-13
1
-1
/
+8
|
/
*
Fixed AnimationPlayer.get_autoplay() returning empty string
Rasmus Ketelsen
2017-11-02
1
-1
/
+0
*
Refactor Fixed to Physics
Poommetee Ketson
2017-10-21
1
-1
/
+1
*
Merge pull request #12107 from RandomShaper/fix-anim-before-first-key
Rémi Verschelde
2017-10-20
1
-0
/
+4
|
\
|
*
Fix animation before first key
Pedro J. Estébanez
2017-10-15
1
-0
/
+4
*
|
Fix animation not stopping after seeking to the end
Pedro J. Estébanez
2017-10-14
1
-2
/
+2
|
/
*
Added a name/path description when there is an error in the Animation Track
Marcelo Fernandez
2017-10-07
1
-8
/
+8
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-6
/
+6
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-4
/
+4
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-16
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-5
/
+5
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-2
/
+2
|
\
|
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-2
/
+2
*
|
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-3
/
+4
|
/
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
/
+3
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Fixed some string names and animation playback options, closes #9446
Juan Linietsky
2017-08-06
1
-1
/
+1
*
Fix autoplay animation starts from last editor state #8976
Poommetee Ketson
2017-05-31
1
-0
/
+1
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
[next]