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| author | Poommetee Ketson | 2017-05-29 18:56:35 +0700 |
|---|---|---|
| committer | Poommetee Ketson | 2017-05-31 23:54:40 +0700 |
| commit | c7ac90c97fbbaffcec81b13f5b17ef9b6e688a86 (patch) | |
| tree | 5db48ceb874e9843c57fd9e226549727e3bc7d3f /scene/animation/animation_player.cpp | |
| parent | d82cc20c2a6382697b02eb5c376266e119e8b047 (diff) | |
| download | godot-c7ac90c97fbbaffcec81b13f5b17ef9b6e688a86.tar.gz godot-c7ac90c97fbbaffcec81b13f5b17ef9b6e688a86.tar.zst godot-c7ac90c97fbbaffcec81b13f5b17ef9b6e688a86.zip | |
Diffstat (limited to 'scene/animation/animation_player.cpp')
| -rw-r--r-- | scene/animation/animation_player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index c4ea42d46..543b64bd1 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -202,6 +202,7 @@ void AnimationPlayer::_notification(int p_what) { if (!get_tree()->is_editor_hint() && animation_set.has(autoplay)) { play(autoplay); set_autoplay(""); //this line is the fix for autoplay issues with animatio + _animation_process(0); } } break; case NOTIFICATION_INTERNAL_PROCESS: { |
