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path:
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editor
/
plugins
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material_editor_plugin.cpp
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...
Juan Linietsky
2017-11-14
1
-0
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+38
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Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-te...
Rémi Verschelde
2017-10-20
1
-2
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+10
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Fix spatial shader conversion with texture
Hiroshi Ogawa
2017-10-19
1
-2
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+10
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Create ParticlesMaterialConversionPlugin and format generated shader code
Hiroshi Ogawa
2017-10-12
1
-0
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+39
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
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+1
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Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-26
1
-1
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+1
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
1
-1
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+1
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Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
1
-1
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+41
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-2
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+4
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
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+1
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-25
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+27
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Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+413