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authorRémi Verschelde2017-08-26 17:46:49 +0200
committerRémi Verschelde2017-08-26 17:47:57 +0200
commit565600e8445a3073e4188a1a2bde1f47dd299c5a (patch)
tree0cb16e4c20e2abaa6f17cfec7f3fa870b92caa13 /editor/plugins/material_editor_plugin.cpp
parentdd7145b778ea4884fd52f5efaf79dc55375c8465 (diff)
downloadgodot-565600e8445a3073e4188a1a2bde1f47dd299c5a.tar.gz
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Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
Diffstat (limited to 'editor/plugins/material_editor_plugin.cpp')
-rw-r--r--editor/plugins/material_editor_plugin.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 751f39e55..2afcf6a34 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -27,12 +27,14 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
+// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
+// Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
+#if 0
#include "material_editor_plugin.h"
#include "scene/main/viewport.h"
-#if 0
-
void MaterialEditor::_gui_input(InputEvent p_event) {