| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix shader compile error on Android | volzhs | 2018-01-09 | 1 | -1/+1 |
| * | Fixed orthogonal projection in all effects and post processes | Juan Linietsky | 2017-09-07 | 1 | -1/+12 |
| * | Several changes to better run in mobile. | Juan Linietsky | 2017-07-22 | 1 | -0/+3 |
| * | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 1 | -4/+3 |
| * | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | 2017-06-26 | 1 | -1/+11 |
| * | DOF blur, near and far fields.. | Juan Linietsky | 2016-12-10 | 1 | -20/+157 |
| * | Multi stage glow with light bleeding from HDR | Juan Linietsky | 2016-12-08 | 1 | -0/+67 |
| * | Support for SSAO | Juan Linietsky | 2016-12-04 | 1 | -0/+17 |
| * | Add missing glsl file and remove generated .h files | Juan Linietsky | 2016-11-30 | 1 | -0/+57 |
