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Merge pull request #19029 from BastiaanOlij/more_viewport_texture_fixes
Bastiaan Olij
2018-05-27
2
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Fixed generating radiance texture when using viewport texture for sky
Bastiaan Olij
2018-05-19
2
-8
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+6
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Merge pull request #18884 from bojidar-bg/17698-screentex-bug
Max Hilbrunner
2018-05-26
2
-5
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+5
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Fix a corner-case bug in _copy_texscreen in the gles3 renderer
Bojidar Marinov
2018-05-15
2
-5
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+5
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Fix UWP build after #14622.
bruvzg
2018-05-18
1
-2
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+2
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Fixes issue that a viewport texture doesn't work with particle shader
Bastiaan Olij
2018-05-18
1
-0
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+3
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Merge pull request #14622 from bruvzg/non-rectangular-windows
Hein-Pieter van Braam
2018-05-08
1
-1
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+47
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Experimental support for windows with per-pixel transparency (macOS, X11 and ...
bruvzg
2018-04-07
1
-1
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+47
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Merge pull request #17845 from JFonS/disable_spatial_shadows
Juan Linietsky
2018-05-07
2
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+7
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Added flag on SpatialMaterial to disable shadows
JFonS
2018-03-29
2
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+7
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Merge pull request #18159 from ShyRed/viewportsky
Juan Linietsky
2018-05-07
1
-1
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+5
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Fix binding of ViewportTexture to Sky
ShyRed
2018-04-12
1
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Merge pull request #18495 from Zylann/partial_texture_update
Juan Linietsky
2018-05-07
2
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+53
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Added partial texture update to VisualServer
Marc Gilleron
2018-04-29
2
-0
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+53
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Merge pull request #18677 from BastiaanOlij/add_no_blend
Juan Linietsky
2018-05-07
3
-0
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+21
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Add no-blend canvas item render_mode
Bastiaan Olij
2018-05-07
3
-0
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+21
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Added option to viewport to keep linear color
Bastiaan Olij
2018-05-06
2
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Skeletal deform working
Juan Linietsky
2018-05-04
3
-34
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+58
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Skeleton for 2D WIP
Juan Linietsky
2018-05-03
5
-5
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+131
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Merge pull request #16359 from Noshyaar/convert
Rémi Verschelde
2018-05-03
1
-1
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Particles: fix corrupted scene when saved after convert (2nd try)
Poommetee Ketson
2018-02-24
1
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Fixes logically dead code (Coverity)
Crazy-P
2018-04-21
1
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Fixes canvas light shaders.
Pieter-Jan Briers
2018-04-13
2
-28
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+34
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Merge pull request #16503 from Chaosus/particlesfix
Juan Linietsky
2018-04-08
1
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+17
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Fix invalid particle movement when time_scale is zero
Chaosus
2018-02-14
1
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+17
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multiply blend mode fix for spatial materials
Ben Hickling
2018-03-26
1
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+2
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Merge pull request #17130 from nical/issue-17050
Hein-Pieter van Braam
2018-03-16
1
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+1
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Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.
Nicolas Silva
2018-02-28
1
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Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...
Wilson E. Alvarez
2018-03-13
3
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+22
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Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...
bruvzg
2018-03-05
1
-17
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+19
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Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-22
1
-3
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+3
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2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
2
-2
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+2
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Fix typos with codespell
luz.paz
2018-02-21
1
-1
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+1
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Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-0
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+40
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Merge pull request #16467 from godotengine/gles3-light-shader-time
Rémi Verschelde
2018-02-20
2
-7
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+9
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using TIME in light shader enables uses_fragment_time
karroffel
2018-02-07
2
-7
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+9
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Fix a rendering bug with screen_texture
Bojidar Marinov
2018-02-19
1
-6
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+4
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Merge pull request #15710 from AndreaCatania/p1
Rémi Verschelde
2018-02-14
1
-28
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+39
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Fixed sky reflection rendering when transparent BG
AndreaCatania
2018-01-14
1
-28
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+39
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Remove a few debugging prints
Hugo Locurcio
2018-02-05
1
-2
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+0
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
2
-2
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+2
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Convert special case RGB10_A2 to RGBA8 when obtaining texture data
binbitten
2018-01-18
1
-1
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+24
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Fix copy shader in GLSL ES 3.0
Leon Krause
2018-01-15
1
-1
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+1
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Fix Particles2D in WebGL 2.0
Leon Krause
2018-01-15
1
-0
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+1
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Merge pull request #15636 from mrcdk/fix_canvas_light
Rémi Verschelde
2018-01-13
1
-1
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+1
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Set correct types on a couple variables inside the canvas.glsl
MrCdK
2018-01-12
1
-1
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+1
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Fix mat2 alignment
binbitten
2018-01-12
2
-9
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+23
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Fix mat2 alignment
Juan Linietsky
2018-01-12
1
-2
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+4
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Fix uniform alignment, closes #14962
Juan Linietsky
2018-01-12
1
-4
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+58
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Instance dependency for particles was not being get rid of. Again fixes #15591
Juan Linietsky
2018-01-12
1
-0
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+1
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