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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Added simple check to viewport, if matrix32 is invesile (https://github.com/g...
Mateusz Adamczyk
2016-10-08
1
-1
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+1
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Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-14
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+8
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-27
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+27
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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removed wron return types, fixes #2483
reduz
2015-12-29
1
-1
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+0
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-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
1
-2
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+2
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Changed floats to 'real_t'.
James McLean
2015-06-11
1
-11
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+9
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Changed 'scale' to 'scale_basis' in 'interpolate_with'.
James McLean
2015-06-11
1
-1
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+1
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Implemented interpolation for affine transformations (Matrix32::interpolate_w...
James McLean
2015-06-11
1
-2
/
+34
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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-Changed the cubic interpolator, improves situation with PathFollow in #1659
Juan Linietsky
2015-04-13
1
-1
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+18
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Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-0
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+5
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2D Animation Improvements
Juan Linietsky
2014-07-06
1
-1
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+5
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-improved physics ccd
Juan Linietsky
2014-02-19
1
-0
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+10
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+597