| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #7491 from BastiaanOlij/tools-no-fixes | Rémi Verschelde | 2017-01-10 | 1 | -3/+3 |
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| | * | Few small fixes so tools=no and target=release compiles | BastiaanOlij | 2017-01-10 | 1 | -3/+3 |
| * | | Merge pull request #7490 from touilleMan/issue-7481 | Rémi Verschelde | 2017-01-10 | 1 | -5/+0 |
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| | * | | Remove deprecated Vector2.floorf method | Emmanuel Leblond | 2017-01-10 | 1 | -5/+0 |
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| * | | Merge pull request #7462 from karroffel/error_code | Rémi Verschelde | 2017-01-10 | 2 | -0/+16 |
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| | * | exposed OS.set_exit_code and OS.get_exit_code to ClassDB | karroffel | 2017-01-07 | 2 | -0/+16 |
| * | | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 2 | -22/+118 |
| * | | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 2017-01-09 | 2 | -0/+5 |
| * | | -All types have editable script now in properties | Juan Linietsky | 2017-01-09 | 3 | -4/+2 |
| * | | Moved JSON functions to built-in to_json, parse_json, validate_json | Juan Linietsky | 2017-01-08 | 5 | -43/+21 |
| * | | Remove XML format, as promised, for 3.0 | Juan Linietsky | 2017-01-08 | 3 | -3070/+0 |
| * | | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 7 | -58/+197 |
| * | | Move tests again from core to main | Rémi Verschelde | 2017-01-08 | 28 | -6204/+0 |
| * | | Made Variant::NIL printable as "Null". Please everyone be on the lookout of b... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 13 | -45/+45 |
| * | | Dictionary keys are now sorted by insertion order | Juan Linietsky | 2017-01-08 | 2 | -13/+89 |
| * | | i18n: Add support for Scots (sco) language | Rémi Verschelde | 2017-01-08 | 1 | -0/+1 |
| * | | Move core engine tests to core/ | Rémi Verschelde | 2017-01-08 | 28 | -0/+6204 |
| * | | -Fix bugs related to PoolVector crashes | Juan Linietsky | 2017-01-08 | 1 | -5/+33 |
| * | | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 64 | -1744/+1302 |
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| * | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky | 2017-01-06 | 12 | -593/+329 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 26 | -172/+215 |
| * | -GDScript support for accessing properties directly | Juan Linietsky | 2017-01-04 | 2 | -0/+17 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-04 | 6 | -82/+159 |
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| | * | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 6 | -82/+159 |
| * | | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 3 | -2/+39 |
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| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 6 | -6/+17 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 71 | -953/+1196 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 19 | -1572/+915 |
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| | * | Some fixes and clean ups | Juan Linietsky | 2016-12-31 | 1 | -1/+1 |
| | * | Some BRDF fixes | Juan Linietsky | 2016-12-21 | 1 | -0/+2 |
| | * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 1 | -11/+11 |
| | * | DOF blur, near and far fields.. | Juan Linietsky | 2016-12-10 | 2 | -2/+2 |
| | * | Support for SSAO | Juan Linietsky | 2016-12-04 | 2 | -0/+10 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 3 | -1/+25 |
| | * | Everything returning to normal in 3D, still a long way to go | Juan Linietsky | 2016-10-19 | 2 | -0/+110 |
| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 4 | -2/+8 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 11 | -1571/+762 |
| * | | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 13 | -98/+153 |
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| | * | | Expose HTTP classes' set_ip_type to scripting | Fabio Alessandrelli | 2016-12-13 | 2 | -6/+10 |
| | * | | Separate hostname resolve cache based on ip_type | Fabio Alessandrelli | 2016-12-09 | 1 | -11/+15 |
| | * | | IP_Address now handle IPv4 and IPv6 transparently | Fabio Alessandrelli | 2016-12-09 | 3 | -47/+65 |
| | * | | Allow setting ip_type for TCP/UDP and HTTP classes | Fabio Alessandrelli | 2016-12-09 | 8 | -0/+26 |
| | * | | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli | 2016-12-09 | 11 | -36/+30 |
| | * | | Use an instance variable for ip_type in raw sockets | Fabio Alessandrelli | 2016-12-09 | 6 | -15/+24 |
| * | | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 230 | -230/+230 |
| * | | | Remove extraneous line in .po reader, which caused it to disregard first line | Bojidar Marinov | 2016-12-20 | 1 | -2/+0 |
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| * | | Merge pull request #7149 from Kazuo256/array-last | George Marques | 2016-11-22 | 3 | -0/+17 |
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| | * | | Add Array.front() and Array.back() | Kazuo256 | 2016-11-18 | 3 | -0/+17 |
| * | | | Properly localize absolute path. | Fabio Alessandrelli | 2016-11-22 | 1 | -1/+2 |