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* fixed last level->no win messageHEADmasterJ08nY2016-04-181-0/+2
* typoJ08nY2016-04-181-1/+1
* fixed bug: the game was supposed to have 4 levels with the third being infini...J08nY2016-04-181-2/+2
* faviconJ08nY2016-04-181-1/+1
* enlarged worldJ08nY2016-04-181-1/+1
* finishing touchesJ08nY2016-04-181-1/+1
* DONE!J08nY2016-04-181-11/+16
* almost, the spawn mechanism is almost okayJ08nY2016-04-181-10/+24
* getting there, will test/ adjust, speed/physics settings nowJ08nY2016-04-181-0/+11
* getting closer, still not how I want it.J08nY2016-04-181-12/+12
* overlay on the wayJ08nY2016-04-181-6/+30
* canvas fallback doneJ08nY2016-04-181-78/+106
* levels somewhat workingJ08nY2016-04-171-72/+166
* train workJ08nY2016-04-171-30/+163
* projectiles!J08nY2016-04-171-0/+3
* projectiles!J08nY2016-04-171-36/+88
* lolJ08nY2016-04-171-59/+80
* responsivness better, grow/shrink addedJ08nY2016-04-171-105/+65
* rotation now works/somewhat.J08nY2016-04-171-57/+160
* fixed camera wobbleJ08nY2016-04-161-15/+71
* paths are all weirdJ08nY2016-04-161-1/+1
* webworker source loading is all weirdJ08nY2016-04-161-2/+2
* finallly, figured out Physijs...J08nY2016-04-161-44/+103
* fix pointerlockJ08nY2016-04-161-1/+1
* Pointerlock working(somewhat)J08nY2016-04-161-24/+274
* atleast got typescript workingJ08nY2016-04-161-0/+136