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path: root/tools/editor/plugins/tile_map_editor_plugin.cpp (follow)
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* Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson2015-02-111-6/+6
* Forgot to update tile transform buttons when picking tiles.Carl Olsson2015-02-031-3/+5
* Finish GUI for tile transform.Carl Olsson2015-02-021-1/+43
* Working TileMap tile transpose transform.Carl Olsson2015-02-021-7/+22
* Prep for tile transpose transform.Carl Olsson2015-01-191-15/+57
* Wrapped duplicated CellOp generation code in a function and added TileMap til...Carl Olsson2015-01-171-38/+41
* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-2/+2
* -added a check for setget while running the game , closes #1009Juan Linietsky2015-01-031-1/+4
* Replace TileMapEditor floating tile palette with HSplitContainer.Carl Olsson2014-12-291-36/+15
* Huge Amount of BugFixJuan Linietsky2014-10-031-38/+106
* heckJuan Linietsky2014-04-191-13/+70
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+688