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* | Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky2017-01-101-8/+4
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| * | Various corrections in 2D math.Ferenc Arn2017-01-101-8/+4
* | | Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-102-20/+10
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| * | | Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn2017-01-082-20/+10
* | | | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-1011-13/+13
* | | | Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-103-7/+15
* | | | -All types have editable script now in propertiesJuan Linietsky2017-01-094-4/+6
* | | | Merge pull request #7458 from bojidar-bg/right-click-menuRémi Verschelde2017-01-091-8/+9
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| * | | | Fix #7455 - script text editor's right click menu being weirdBojidar Marinov2017-01-071-8/+9
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* | | | -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* | | | Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky2017-01-081-22/+22
* | | | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-0824-44/+44
* | | | renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-0846-81/+81
* | | | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-0726-139/+139
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* | | Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-0516-156/+156
* | | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-055-14/+14
* | | -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-2/+6
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* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-046-24/+24
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| * | Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-036-24/+24
* | | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-0413-152/+152
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* | Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-031-1/+1
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-0283-512/+512
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-0233-260/+379
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| * | WIP particle systemJuan Linietsky2017-01-011-0/+11
| * | put some limits to max ubo sizes to avoid crashesJuan Linietsky2016-12-231-1/+0
| * | baking now shows a proper button, and bakes can be saved.Juan Linietsky2016-12-232-0/+95
| * | Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-241-0/+2
| * | Instancing is working! (hooray)Juan Linietsky2016-11-221-2/+6
| * | all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-0/+14
| * | -Many many fixesJuan Linietsky2016-10-292-4/+7
| * | PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-277-59/+55
| * | Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+1
| * | -the new shader language seems to workJuan Linietsky2016-10-072-166/+93
| * | -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-053-4/+5
| * | Begining of GLES3 renderer:Juan Linietsky2016-10-0328-79/+114
* | | Merge pull request #7401 from Zylann/bucket_fill_previewRémi Verschelde2017-01-022-9/+89
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| * | | Added option to toggle bucket fill previewMarc Gilleron2016-12-311-2/+3
| * | | Added bucket fill previewMarc Gilleron2016-12-312-8/+87
* | | | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0179-79/+79
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* | | TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas2016-12-031-2/+2
* | | Fix snap mode selector sticking in texture region moduleDmitry Kram2016-11-271-1/+1
* | | Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-141-0/+6
* | | Prevent to select children if selection lock or instanced scenevolzhs2016-11-121-7/+14
* | | Made background and symbol color follow the color APIPaulb232016-11-062-12/+4
* | | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-1/+1
* | | Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1
* | | Fix p_index out of size error when closing scriptvolzhs2016-10-311-1/+1
* | | Fix 2 search menus are shownvolzhs2016-10-311-11/+6
* | | Improve drag and drop on 2D viewportvolzhs2016-10-262-5/+452
* | | Prevent unwanted script editor input on game crashHenrique Lacreta Alves2016-10-221-0/+1