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| author | Juan Linietsky | 2014-02-13 18:03:28 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-13 18:03:28 -0300 |
| commit | 58cda02a389759d18176216c06f375d364cefef1 (patch) | |
| tree | 4102902585d12ea6807ceaee1370136d29b601e1 /tools/editor/plugins/tile_map_editor_plugin.cpp | |
| parent | 1adc330b68b1f6ca18aac05daf88c7d4d757fd0a (diff) | |
| download | godot-58cda02a389759d18176216c06f375d364cefef1.tar.gz godot-58cda02a389759d18176216c06f375d364cefef1.tar.zst godot-58cda02a389759d18176216c06f375d364cefef1.zip | |
-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
Diffstat (limited to 'tools/editor/plugins/tile_map_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/tile_map_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 64ba59abb..27e964cc4 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -608,7 +608,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { theme_panel = memnew( Panel ); theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END); - theme_panel->set_begin( Point2(0,20)); + theme_panel->set_begin( Point2(0,26)); theme_panel->set_end( Point2(100,0) ); p_editor->get_viewport()->add_child(theme_panel); theme_panel->hide(); |
