index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
plugins
/
shader_graph_editor_plugin.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #4733 from akien-mga/pr-i18n-proofreading
Rémi Verschelde
2016-05-21
1
-69
/
+69
|
\
|
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-69
/
+69
*
|
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
MarianoGNU
2016-05-19
1
-0
/
+105
|
/
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-191
/
+191
*
New shader nodes are now created under (more or less) the cursor.
Ovnuniarchos
2016-01-18
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
duplicate conditional check
firefly2442
2015-10-18
1
-1
/
+1
*
-Added const to a reference, should fix #2613
Juan Linietsky
2015-10-17
1
-1
/
+1
*
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
1
-4
/
+11
*
Compile shaders using default values.
Mariano Javier Suligoy
2015-08-30
1
-8
/
+2
*
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
1
-49
/
+388
*
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-26
1
-0
/
+41
*
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
1
-0
/
+3
*
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-25
1
-3
/
+40
*
Fix tab indent
Mariano Javier Suligoy
2015-07-20
1
-1692
/
+1692
*
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-19
1
-1679
/
+1694
*
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
2015-07-16
1
-14
/
+23
*
optional formal changes
ehriche
2015-05-06
1
-1
/
+0
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Fixed crash when trying to add keypoints and deleting them while holding mous...
mostafahassan
2015-03-31
1
-1
/
+1
*
Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
1
-6
/
+20
*
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-19
1
-2
/
+833
*
Fixes to GraphEdit:
Juan Linietsky
2015-01-08
1
-8
/
+35
*
-Fixed matrix and vec+scalar multiplication issues, fixes #1143
Juan Linietsky
2015-01-07
1
-7
/
+28
*
-changed type of C component of vec interp, fixes #1144
Juan Linietsky
2015-01-07
1
-1
/
+1
*
-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
1
-46
/
+89
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-762
/
+1107
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1109