| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde | 2016-06-19 | 1 | -3/+1 |
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| | * | Removed lots of prints | Daniel J. Ramirez | 2016-06-18 | 1 | -3/+1 |
| * | | Merge pull request #5166 from djrm/shortcuts | Rémi Verschelde | 2016-06-19 | 2 | -52/+62 |
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| | * | | Completed shortcuts for Tile Map Editor | Daniel J. Ramirez | 2016-06-12 | 1 | -20/+24 |
| | * | | Added some shortcutable actions for animation player editor | Daniel J. Ramirez | 2016-06-12 | 1 | -6/+16 |
| | * | | Added customizable shortcuts for tile map editor | Daniel J. Ramirez | 2016-06-12 | 1 | -27/+23 |
| * | | | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky | 2016-06-19 | 2 | -7/+13 |
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| * | | Merge pull request #5236 from djrm/fix_#5228 | Rémi Verschelde | 2016-06-19 | 2 | -9/+9 |
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| | * | | Visible path editor icons, fixes #5228 | Daniel J. Ramirez | 2016-06-15 | 2 | -9/+9 |
| * | | | Drop fully commented-out files | Rémi Verschelde | 2016-06-18 | 3 | -967/+0 |
| * | | | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 2 | -71/+0 |
| * | | | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 21 | -11/+561 |
| * | | | -added missing .inc files | Juan Linietsky | 2016-06-17 | 2 | -6/+71 |
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| * | | Merge pull request #5163 from Paulb23/script_editor_shortcuts | Rémi Verschelde | 2016-06-15 | 2 | -58/+58 |
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| | * | | Added shader editor shortcuts | Paulb23 | 2016-06-13 | 1 | -11/+11 |
| | * | | Added script editor shortcuts | Paulb23 | 2016-06-13 | 1 | -47/+47 |
| * | | | Merge pull request #5137 from nunodonato/fixaxismessages | Juan Linietsky | 2016-06-14 | 1 | -4/+4 |
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| | * | | | * fix messages when modifying on switching the active axis | Nuno Donato | 2016-06-10 | 1 | -4/+4 |
| * | | | | Merge pull request #5138 from Geequlim/TextureRegionEditor | Juan Linietsky | 2016-06-13 | 2 | -6/+40 |
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| | * | | | | Add support for AtlasTexture resources | Geequlim | 2016-06-10 | 2 | -6/+40 |
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| * | | | | Merge pull request #5165 from neikeq/pr-issue-5116 | Juan Linietsky | 2016-06-13 | 2 | -0/+47 |
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| | * | | | ConnectionsDock: Double click to create and go to signal connection | Ignacio Etcheverry | 2016-06-12 | 2 | -0/+47 |
| * | | | | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use... | Juan Linietsky | 2016-06-13 | 1 | -2/+7 |
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| * | | | fixed tile map editor plugin, all previews are now the same size, closes #4983 | Juan Linietsky | 2016-06-12 | 1 | -0/+6 |
| * | | | Changed how min/max icon size in ItemList works and replaced it by a fixed si... | Juan Linietsky | 2016-06-12 | 1 | -1/+1 |
| * | | | rewrote LineEdit window repositioning code so it does not eat the last charac... | Juan Linietsky | 2016-06-12 | 1 | -0/+1 |
| * | | | apply built-in scripts when running the game, closes #4987 | Juan Linietsky | 2016-06-11 | 1 | -1/+4 |
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| * | | add line spacing option to script and shader editor (#5105) | volzhs | 2016-06-09 | 2 | -0/+4 |
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| * | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | 2016-06-08 | 2 | -0/+15 |
| * | Improved breakpoint marker position, and scales with font size | Paulb23 | 2016-06-07 | 1 | -1/+0 |
| * | Enhanced StyleBoxTexture: | Geequlim | 2016-06-05 | 2 | -68/+107 |
| * | Add plugin to pick texture region and patch margins for Patch9Frame | Geequlim | 2016-06-05 | 2 | -98/+190 |
| * | SampleLibraryEditor: Initialize "is_playing" variable | Błażej Szczygieł | 2016-06-03 | 1 | -1/+1 |
| * | Cleaned up remote menu | Juan Linietsky | 2016-06-03 | 2 | -0/+27 |
| * | Added 3 more translatable strings | DimOkGamer | 2016-06-01 | 3 | -3/+3 |
| * | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer | 2016-05-30 | 1 | -7/+7 |
| * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 5 | -7/+12 |
| * | Merge pull request #4847 from Hinsbart/fix_icon_scale_new | Rémi Verschelde | 2016-05-29 | 1 | -4/+5 |
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| | * | Delete unused code in TileMapEditor | Andreas Haas | 2016-05-28 | 1 | -2/+0 |
| | * | Reorder tiles into nice columns | Bojidar Marinov | 2016-05-27 | 1 | -3/+6 |
| | * | Use scalar to scale TileMap icons | Andreas Haas | 2016-05-27 | 1 | -2/+2 |
| * | | Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_... | Rémi Verschelde | 2016-05-29 | 2 | -0/+61 |
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| | * | | Added, goto next and previous breakpoint and remove all, issue 1690 | Paulb23 | 2016-05-27 | 2 | -0/+61 |
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| * | | Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750 | Rémi Verschelde | 2016-05-29 | 1 | -1/+3 |
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| | * | | Added breakpoint markers, issue 4750 | Paulb23 | 2016-05-26 | 1 | -1/+3 |
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| * | | Merge pull request #4812 from neikeq/pr-search-bar | Rémi Verschelde | 2016-05-29 | 4 | -20/+22 |
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| | * | | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | Ignacio Etcheverry | 2016-05-29 | 4 | -20/+22 |
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| * | | Set more visible string to translatable | Geequlim | 2016-05-29 | 1 | -3/+1 |
| * | | Merge pull request #4852 from MarianoGnu/master | Mariano Javier Suligoy | 2016-05-28 | 1 | -0/+1 |
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| | * | | Remove focus from Sprite Region Editor dialog. Fixes #4751 | MarianoGNU | 2016-05-27 | 1 | -0/+1 |
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