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path: root/tools/editor/plugins/material_editor_plugin.cpp
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-413/+0
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+29
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-9/+9
* Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-031-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Begining of GLES3 renderer:Juan Linietsky2016-10-031-0/+3
* Fix editor glitches when the mesh/material preview is shownFranklin Sobrinho2016-08-161-1/+1
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-1/+1
* -Improve resource previewsJuan Linietsky2016-05-231-0/+381