| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | AnimationEditor: zoom using ctrl+wheel | Andreas Haas | 2016-09-23 | 1 | -2/+10 |
| | | | | | closes #6585 | ||||
| * | Implemented UndoRedo mergeable modes | Franklin Sobrinho | 2016-08-17 | 1 | -6/+10 |
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| * | Show a warning that an animation must be selected in order to edit it. Avoid ↵ | Juan Linietsky | 2016-07-22 | 1 | -0/+10 |
| | | | | | copying/pasting if no anim selected. Closes #5799 | ||||
| * | Merge pull request #5287 from marcelofg55/master | Juan Linietsky | 2016-07-10 | 1 | -122/+235 |
| |\ | | | | | Added popup menu for animation key right-click | ||||
| | * | Added popup menu for animation key right-click | marcelofg55 | 2016-06-18 | 1 | -122/+235 |
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| * | | Removed unused variables (second pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -5/+0 |
| | | | | | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | ||||
| * | | Revert "Added toggle for loop interpolation based on adolson's code" | Rémi Verschelde | 2016-06-26 | 1 | -24/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959.. | ||||
| * | | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde | 2016-06-19 | 1 | -0/+24 |
| |\ \ | | | | | | | Added toggle for loop interpolation based on adolson's code | ||||
| | * | | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard | 2016-05-20 | 1 | -0/+24 |
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| * | | | -Added trigger mode to tracks, useful for properties that work as triggers, ↵ | Juan Linietsky | 2016-06-19 | 1 | -23/+31 |
| | |/ |/| | | | | | | | | | such as playing a sample, an animation, etc. -Better interpolation of discrete tracks, fixes #4417 | ||||
| * | | i18n: Use %d instead of %i in vformat | Rémi Verschelde | 2016-05-21 | 1 | -1/+1 |
| | | | | | | | | | Fixes #4742. | ||||
| * | | i18n: Second pass at proofreading | Rémi Verschelde | 2016-05-21 | 1 | -3/+3 |
| | | | | | | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated. | ||||
| * | | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 1 | -11/+11 |
| |/ | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | ||||
| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 1 | -83/+83 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -4/+4 |
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| * | Insert new key helper is back to 2D editor, missed it? | Juan Linietsky | 2016-02-09 | 1 | -0/+1 |
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| * | -fix path clear in animation call param, closes #3448 | Juan Linietsky | 2016-02-02 | 1 | -0/+3 |
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| * | -Make sure to properly use node path from animation track as base path, ↵ | Juan Linietsky | 2016-01-31 | 1 | -10/+59 |
| | | | | | fixes #3448 | ||||
| * | Fix animation toolbar | Franklin Sobrinho | 2016-01-27 | 1 | -3/+8 |
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| * | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | 2016-01-23 | 1 | -1/+3 |
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| * | small fix | Juan Linietsky | 2016-01-17 | 1 | -1/+1 |
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| * | fixes to keying updating | Juan Linietsky | 2016-01-17 | 1 | -1/+7 |
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| * | -Massive editor dialog cleanup | Juan Linietsky | 2016-01-17 | 1 | -16/+23 |
| | | | | | -Added a bottom menu list | ||||
| * | Make sure variant parser actually writes floats when float property is ↵ | Juan Linietsky | 2016-01-10 | 1 | -3/+3 |
| | | | | | requested, closes #3301 | ||||
| * | Fix some error messages | Franklin Sobrinho | 2016-01-09 | 1 | -1/+1 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | added option to add_child, to use the same deduplication convention as in ↵ | Juan Linietsky | 2015-12-08 | 1 | -10/+10 |
| | | | | | the editor, closes #3017 | ||||
| * | -Display on animation editor which keys are invalid and which tracks are ↵ | Juan Linietsky | 2015-12-05 | 1 | -3/+168 |
| | | | | | | | unresolved -Added a tool to clean up unresolved tracks and unused keys | ||||
| * | Split up AnimationPlayer tracks editor `Tracks` button | eska | 2015-11-18 | 1 | -21/+36 |
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| * | misc cleanup | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| * | -fix compile issue (pow) | Juan Linietsky | 2015-08-30 | 1 | -3/+33 |
| | | | | | -ask user for track to call nodes when adding call track | ||||
| * | fixed problem with crashing godot when changing number of steps while no ↵ | krzycho | 2015-06-11 | 1 | -1/+2 |
| | | | | | animation added | ||||
| * | -fix bug in animation editor | Juan Linietsky | 2015-05-27 | 1 | -1/+9 |
| | | | | | -fix crash bug in physics motion, closes #1993 | ||||
| * | improved animation editor | Juan Linietsky | 2015-05-25 | 1 | -58/+467 |
| | | | | | | | | | | -same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres | ||||
| * | optional formal changes | ehriche | 2015-05-06 | 1 | -1/+1 |
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| * | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | 2015-05-01 | 1 | -1/+1 |
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| * | label properly adjusted to size when inserting key, fixes #1607 | Juan Linietsky | 2015-04-28 | 1 | -1/+1 |
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| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -2/+2 |
| | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky | 2015-01-03 | 1 | -4/+4 |
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| * | fixed a typo | tommy3 | 2014-12-28 | 1 | -1/+1 |
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| * | remove old unused pref, added new confirm insert track | Dana Olson | 2014-12-08 | 1 | -12/+14 |
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| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+7 |
| | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! | ||||
| * | 3D Import Import & UDP | Juan Linietsky | 2014-11-12 | 1 | -5/+48 |
| | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=- -Animation Import filter support -Animation Clip import support -Animation Optimizer Fixes, Improvements and Visibile Options -Extremely Experimental UDP support. | ||||
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -3/+3 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+3358 |
