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authorJuan Linietsky2014-11-05 21:20:42 -0300
committerJuan Linietsky2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /tools/editor/animation_editor.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'tools/editor/animation_editor.cpp')
-rw-r--r--tools/editor/animation_editor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index e693753c3..68bd051ee 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -2309,7 +2309,7 @@ void AnimationKeyEditor::_notification(int p_what) {
switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
+ case NOTIFICATION_ENTER_TREE: {
zoomicon->set_texture( get_icon("Zoom","EditorIcons") );
//menu_track->set_icon(get_icon("AddTrack","EditorIcons"));
@@ -2465,12 +2465,12 @@ void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) {
void AnimationKeyEditor::set_root(Node *p_root) {
if (root)
- root->disconnect("exit_scene",this,"_root_removed");
+ root->disconnect("exit_tree",this,"_root_removed");
root=p_root;
if (root)
- root->connect("exit_scene",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
+ root->connect("exit_tree",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
}