aboutsummaryrefslogtreecommitdiff
path: root/servers (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * WIP immediates and proper buffers swappingJuan Linietsky2016-11-235-11/+24
| * Instancing is working! (hooray)Juan Linietsky2016-11-225-33/+70
| * Skeletons are working now.Juan Linietsky2016-11-212-5/+19
| * Huge amount of improvement in the material system. Materials should beJuan Linietsky2016-11-203-0/+36
| * working reflection probes!!Juan Linietsky2016-11-197-118/+417
| * Done with lights and shadows (wonder if i'm missing something..)Juan Linietsky2016-11-115-10/+10
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-099-47/+1171
| * shadow atlas allocation (work in progress)Juan Linietsky2016-10-312-0/+8
| * -Many many fixesJuan Linietsky2016-10-295-25/+86
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-279-149/+180
| * More scene work, can display a skyboxJuan Linietsky2016-10-215-73/+43
| * Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-199-246/+2823
| * 2D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky2016-10-104-3/+121
| * -the new shader language seems to workJuan Linietsky2016-10-075-196/+1077
| * -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-055-16/+61
| * make editor update by tracking changes in visualserverrasterJuan Linietsky2016-10-034-1178/+262
| * Begining of GLES3 renderer:Juan Linietsky2016-10-0332-7601/+6922
* | Revert "Bindings: Fix missing default value"Rémi Verschelde2017-01-021-1/+1
* | Revert "bind method canvas_item_set_sort_children_by_y"Rémi Verschelde2017-01-021-1/+0
* | Revert "small improvement to y_sort: make clear which item has to be drawn fi...Rémi Verschelde2017-01-021-4/+1
* | Revert "Add/expose VisualServer::get_default_clear_color()"Rémi Verschelde2017-01-025-9/+0
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-01122-122/+122
* | small improvement to y_sort: make clear which item has to be drawn first when...Patrick Reh2016-12-041-1/+4
* | style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-6/+6
* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-018-10/+10
* | Merge pull request #6812 from RandomShaper/get-visualserver-clear-colorRémi Verschelde2016-10-225-0/+9
|\ \
| * | Add/expose VisualServer::get_default_clear_color()Pedro J. Estébanez2016-10-135-0/+9
* | | SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-178-0/+16
|/ /
* | Merge pull request #6761 from neikeq/pr-missing-defvalIgnacio Etcheverry2016-10-091-1/+1
|\ \
| * | Bindings: Fix missing default valueIgnacio Etcheverry2016-10-091-1/+1
* | | Merge pull request #6691 from Faless/expose_more_physicsRémi Verschelde2016-10-094-8/+10
|\ \ \
| * | | Expose more 2D/3D physics options in project settingsFabio Alessandrelli2016-10-034-8/+10
| | |/ | |/|
* | | Merge pull request #6627 from seijihariki/fix_crash_collider_overlapRémi Verschelde2016-10-091-0/+3
|\ \ \
| * | | Now ignoring remaining collision shapes.Victor Seiji Hariki2016-09-261-0/+3
| |/ /
* / / bind method canvas_item_set_sort_children_by_yAriel Manzur2016-10-051-0/+1
|/ /
* | Merge pull request #6557 from anneomcl/masterIgnacio Etcheverry2016-09-202-16/+16
|\ \
| * | Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl2016-09-192-16/+16
* | | Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde2016-09-171-0/+1
|\ \ \ | |/ / |/| |
| * | Expose light shadow color to canvas item shadersPedro J. Estébanez2016-09-071-0/+1
* | | Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky2016-09-101-3/+0
|\ \ \
| * | | Remove some unused variablesJohan Manuel2016-08-131-3/+0
* | | | Merge pull request #6250 from Ovnuniarchos/CursorHotspotJuan Linietsky2016-09-101-2/+2
|\ \ \ \ | |_|/ / |/| | |
| * | | Mouse hotspot is not honored.Ovnuniarchos2016-08-231-2/+2
* | | | -Fixed issue in Kinematicbody2DJuan Linietsky2016-09-017-20/+29
| |_|/ |/| |
* | | More improvements to visual script..Juan Linietsky2016-08-311-1/+11
* | | draw_line: Properly bind antialiased argumentRémi Verschelde2016-08-311-1/+1
* | | More visual script improvementsJuan Linietsky2016-08-307-7/+9
|/ /
* / Fix some warningsJohan Manuel2016-07-252-3/+3
|/
* Fix for incorrect velocity report due to a typo.Alex Piola2016-07-241-4/+4
* Merge pull request #5383 from Ovnuniarchos/OptimizeOneWayRémi Verschelde2016-07-181-23/+18
|\