| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer... | Wilson E. Alvarez | 2018-03-13 | 1 | -0/+1 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. | Juan Linietsky | 2017-12-16 | 1 | -0/+4 |
| * | Add ability to opt-out buffer swapping in `VS::draw()` | Pedro J. Estébanez | 2017-11-25 | 1 | -2/+2 |
| * | Ability to update parts of an array, and set arrays as dynamic draw | Juan Linietsky | 2017-11-14 | 1 | -0/+2 |
| * | Fix viewport margins drawn after swapping buffers | Pedro J. Estébanez | 2017-10-30 | 1 | -2/+1 |
| * | Cleanup unnecessary debug prints | Rémi Verschelde | 2017-10-21 | 1 | -9/+0 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -7740/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-17 | 1 | -1/+1 |
| * | Rename cull_AABB to cull_aabb | Rémi Verschelde | 2017-08-16 | 1 | -1/+1 |
| * | Restored black bars and custom images instead of black bars, closes #1571 | Juan Linietsky | 2017-08-07 | 1 | -10/+21 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -3/+3 |
| * | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | 2017-07-22 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
| * | Restored everything related to information polling, and added information box... | Juan Linietsky | 2017-06-11 | 1 | -1/+1 |
| * | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 1 | -0/+5 |
| * | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+29 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -1/+1 |
| * | -Fixed crash with splash screen on windows | Juan Linietsky | 2017-04-09 | 1 | -0/+1 |
| * | Restored (And auto-generated) splash image | Juan Linietsky | 2017-04-09 | 1 | -0/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -16/+18 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -56/+29 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -0/+6 |
| * | Working on compile issues for iOS | BastiaanOlij | 2017-01-16 | 1 | -0/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -19/+27 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -21/+21 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -38/+181 |
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| | * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 1 | -1/+2 |
| | * | working reflection probes!! | Juan Linietsky | 2016-11-19 | 1 | -0/+1 |
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -10/+10 |
| | * | Everything returning to normal in 3D, still a long way to go | Juan Linietsky | 2016-10-19 | 1 | -172/+7 |
| | * | make editor update by tracking changes in visualserverraster | Juan Linietsky | 2016-10-03 | 1 | -969/+2 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -28/+1301 |
| * | | Revert "Add/expose VisualServer::get_default_clear_color()" | Rémi Verschelde | 2017-01-02 | 1 | -5/+0 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | Add/expose VisualServer::get_default_clear_color() | Pedro J. Estébanez | 2016-10-13 | 1 | -0/+5 |
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| * | Merge pull request #6250 from Ovnuniarchos/CursorHotspot | Juan Linietsky | 2016-09-10 | 1 | -2/+2 |
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| | * | Mouse hotspot is not honored. | Ovnuniarchos | 2016-08-23 | 1 | -2/+2 |
| * | | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -1/+2 |
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| * | Merge pull request #5533 from Hinsbart/cursor_atex | Juan Linietsky | 2016-07-10 | 1 | -3/+9 |
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| | * | Can use AtlasTextures as custom mouse cursor. | Andreas Haas | 2016-07-03 | 1 | -3/+9 |
| * | | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -8/+0 |
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| * | Add texture region support for stylebox render | Geequlim | 2016-06-05 | 1 | -1/+2 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -4/+29 |
| * | -Improve resource previews | Juan Linietsky | 2016-05-23 | 1 | -1/+4 |
| * | ability to shrink all images x2 on load | Juan Linietsky | 2016-05-04 | 1 | -0/+5 |