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* Fix typo in y shiftBastiaan Olij2018-06-231-5/+5
* Moved culling, updated lights and shadows into a prepare function so it is on...Bastiaan Olij2018-06-112-13/+91
* Fix return type of isnan and isinf in the shader languageOliver Rausch2018-06-011-6/+6
* Fix bad operator check in `ShaderLanguage::_validate_assign`nemerle2018-05-161-1/+1
* Merge pull request #17845 from JFonS/disable_spatial_shadowsJuan Linietsky2018-05-071-0/+2
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| * Added flag on SpatialMaterial to disable shadowsJFonS2018-03-291-0/+2
* | Merge pull request #18533 from JFonS/fix_shader_compileJuan Linietsky2018-05-072-3/+44
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| * | Fix vector reduction in shader languageJFonS2018-05-072-3/+44
* | | Merge pull request #18495 from Zylann/partial_texture_updateJuan Linietsky2018-05-073-0/+3
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| * | | Added partial texture update to VisualServerMarc Gilleron2018-04-293-0/+3
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* | | Merge pull request #18677 from BastiaanOlij/add_no_blendJuan Linietsky2018-05-071-0/+1
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| * | | Add no-blend canvas item render_modeBastiaan Olij2018-05-071-0/+1
* | | | Added option to viewport to keep linear colorBastiaan Olij2018-05-065-9/+33
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* | | Skeleton for 2D WIPJuan Linietsky2018-05-035-6/+15
* | | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde2018-05-011-0/+1
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| * | | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-191-0/+1
* | | | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde2018-05-011-10/+5
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| * | | Fixes logically dead code (Coverity)Crazy-P2018-04-211-10/+5
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* / / Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-5/+5
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* | Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shadersRémi Verschelde2018-04-181-1/+1
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| * | Fixes canvas light shaders.Pieter-Jan Briers2018-04-131-1/+1
* | | Fix typos in shader_language.cppPoommetee Ketson2018-04-171-3/+3
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* | Merge pull request #17421 from Chaosus/fixshaderbugsJuan Linietsky2018-04-081-3/+1
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| * | Fix few bugs in shader definitionsChaosus2018-03-101-3/+1
* | | Removed redundant abs shader builtinChaosus2018-03-281-5/+0
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* | Merge pull request #17532 from BastiaanOlij/arvr_enhancementsRémi Verschelde2018-03-231-4/+6
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| * | A few fixes on the ARVR ServerBastiaan Olij2018-03-151-4/+6
* | | Fix crash in `canvas_item_add_polyline` when passing more points than colorsrobfram2018-03-191-4/+8
* | | Merge pull request #17248 from Cygon/implement-extra-culling-marginHein-Pieter van Braam2018-03-151-0/+5
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| * | | Implement VisualServerScene::instance_set_extra_visibility_margin() method to...Markus Ewald2018-03-041-0/+5
* | | | Hinted shader uniforms can have a default valueJFonS2018-03-151-20/+21
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* | | Merge pull request #17402 from Chaosus/fixmixRémi Verschelde2018-03-131-1/+1
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| * | | Fix invalid mix function overloadChaosus2018-03-101-1/+1
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* / | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez2018-03-132-0/+2
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* / Make the shader token names consistent.Saracen2018-03-071-0/+3
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* Fix floatBitsToUint functionChaosus2018-03-031-4/+4
* 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-215-16/+26
* Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-215-8/+16
* Revert "Handle single-argument constructors in uniform default values"Juan Linietsky2018-02-201-54/+0
* Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructorsRémi Verschelde2018-02-201-0/+54
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| * Handle single-argument constructors in shaders.Benjamin2018-01-221-0/+54
* | Added missing shader functionsChaosus2018-02-181-0/+38
* | Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-011-1/+1
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-182-2/+2
* Fix wrong viewport transparent-bgbinbitten2018-01-181-1/+1
* Properly dispose of instance capture data, fixes #14795Juan Linietsky2018-01-061-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0520-0/+20
* Merge pull request #15251 from binbitten/fix-assign-vardeclRémi Verschelde2018-01-041-3/+3
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| * Fix premature declaration of shader variables created with assignmentbinbitten2018-01-031-3/+3
* | Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-044-9/+9
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