aboutsummaryrefslogtreecommitdiff
path: root/servers/physics_2d (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * Fix crash when resizing ConcavePolygonShape2D segmentsIgnacio Etcheverry2016-03-091-8/+12
* | remove trailing whitespaceHubert Jarosz2016-03-097-13/+13
|/
* Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'Biliogadafr2016-02-012-3/+3
* Merge pull request #2698 from Faless/add_area_fixJuan Linietsky2016-01-231-3/+19
|\
| * Fix Body (and Body2D) add_area / remove_area when area have multiple shapesFabio Alessandrelli2015-12-021-3/+19
* | -Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky2016-01-041-4/+4
* | physics state properly returns contact metadata, closes #1979Juan Linietsky2016-01-034-2/+28
* | skip the first integration in physics bodies, fixes #2213Juan Linietsky2016-01-022-1/+5
* | properly removing unprocessed objects from physics islands fixes one way plat...Juan Linietsky2016-01-013-5/+55
* | Update copyright to 2016 in headersGeorge Marques2016-01-0132-32/+32
* | remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky2015-12-311-2/+1
* | New and corrected are override modes.Ovnuniarchos2015-12-141-10/+23
* | Areas now calculate their dampenings the same way as their gravity.Ovnuniarchos2015-12-082-11/+16
|/
* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-1/+1
* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-1/+0
* Merge pull request #2587 from eska014/fix-area2d-mask-matchingJuan Linietsky2015-10-171-2/+2
|\
| * Fix Area2D type mask matchingeska2015-10-091-2/+2
* | Expose softness parameter of pin joint to the editor.Biliogadafr2015-10-105-0/+38
|/
* Ability to visually debug geometry visually:Juan Linietsky2015-09-206-1/+69
* merged some stuff for okamJuan Linietsky2015-09-031-0/+8
* Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky2015-08-301-3/+3
* small fixesJuan Linietsky2015-06-301-2/+2
* Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky2015-06-073-3/+13
|\
| * Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-183-3/+13
* | -fix bug in animation editorJuan Linietsky2015-05-271-1/+1
* | oops, previous commit was not workingJuan Linietsky2015-05-262-4/+14
* | ability to run 2D physics in a threadJuan Linietsky2015-05-264-9/+474
|/
* sleeping property now should work properly, fixes #1892Juan Linietsky2015-05-162-1/+3
* -improved one-way collision handling in both dynamic and character bodies for...Juan Linietsky2015-05-103-4/+19
* improved kinematic motion, improved demos for kinematic motionJuan Linietsky2015-05-032-30/+39
* -Made one way collision work with 2D physics (rigidbody)Juan Linietsky2015-05-033-1/+61
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-037-14/+37
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-263-2/+19
* casting line into physics on negative space now works properly, fixes #1726Juan Linietsky2015-04-241-3/+4
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-194-0/+521
* Merge pull request #1691 from Faless/area_combine_2dJuan Linietsky2015-04-182-18/+26
|\
| * Fix operator definition for AreaCMPFabio Alessandrelli2015-04-141-1/+1
| * Implement Area2D space_override_mode combineFabio Alessandrelli2015-04-142-18/+26
* | Updated copyright year in all headersJuan Linietsky2015-04-1832-32/+32
|/
* fix area center of gravityJuan Linietsky2015-03-221-1/+1
* input events on Area2D is now supportedJuan Linietsky2015-03-228-0/+150
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-177-6/+222
* -intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky2015-01-182-1/+1
* -Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky2015-01-135-2/+118
* -begin work on unidirectional collision detectionJuan Linietsky2015-01-133-0/+24
* -CCD in 3D physics was not working (code was not even there!) re-added, fixes...Juan Linietsky2015-01-051-1/+1
* Changes to 2D physics engineJuan Linietsky2015-01-056-19/+67
* missing files with fixes for shower of bulletsJuan Linietsky2014-11-061-1/+1
* Bug FixesJuan Linietsky2014-11-024-30/+45
* -added custom metadata to physics shapes (2D only for now)Juan Linietsky2014-10-166-0/+39