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* Merge pull request #18349 from Gorgexpress/masterMax Hilbrunner2018-05-261-1/+4
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| * Fixed 2D intersect_shape limiting broadphase resultsMichael2018-04-221-1/+4
* | Merge pull request #18144 from Crazy-P/Resolves-crash-on-shape2D-culling-for-...Juan Linietsky2018-05-072-0/+5
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| * | Resolves crash on shape2D culling for empty Concave shapesCrazy-P2018-04-122-0/+5
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* / Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-191-0/+1
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* Merge pull request #17151 from ShyRed/disabled_shapes_2dJuan Linietsky2018-04-082-4/+29
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| * Remove disabled shapes from physicsShyRed2018-03-072-4/+29
* | Bring back Vector2.cross()Bernhard Liebl2018-03-071-2/+7
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* Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde2018-02-205-7/+28
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| * Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania2018-02-205-7/+28
* | Merge pull request #16530 from AndreaCatania/raysRémi Verschelde2018-02-193-2/+13
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| * | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...Andrea Catania2018-02-193-2/+13
* | | Fix 2d collision body update on shape removeKonrad Nowakowski2018-02-181-0/+1
* | | Clean up some bad words from code commentsArtem Varaksa2018-02-171-1/+1
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* | Added physics API in order to enable/disable collisions between rigidbody att...Andrea Catania2018-02-054-0/+38
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0533-0/+33
* Update copyright statements to 2018Rémi Verschelde2018-01-0133-66/+66
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-076-17/+22
* Removed type_mask and fixed some variable nameAndreaCatania2017-11-212-28/+20
* Remove node from list before calling queries, fixes #10886Juan Linietsky2017-11-101-2/+2
* Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky2017-11-094-41/+81
* Fixing bad index used in Space2DSWMateusMP2017-11-081-13/+13
* Merge pull request #10770 from RandomShaper/fix-jointsRémi Verschelde2017-10-311-14/+0
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| * Remove joint freeing logic from physics serversPedro J. Estébanez2017-09-091-14/+0
* | Rename RayCasts collision_layer to collision_maskPedro J. Estébanez2017-10-212-20/+20
* | Prevent a possible crash at collision_object_2d_sw.hMarcelo Fernandez2017-10-121-9/+36
* | Merge pull request #11702 from AndreaCatania/bodyDSRémi Verschelde2017-10-093-0/+25
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| * | Added new API to get body direct stateAndreaCatania2017-09-293-1/+26
* | | Renamed fixed_process to physics_processAndreaCatania2017-09-303-3/+3
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* | Removed print_line in Physics2DServerWrapMT::init()Indah Sylvia2017-09-251-3/+0
* | Rename pos to position in user facing methods and variablesletheed2017-09-201-3/+3
* | correction to one way collision codeJuan Linietsky2017-09-172-4/+4
* | fixes to one way collision, closes #10971Juan Linietsky2017-09-172-4/+14
* | Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-2/+2
* | Fix special case where KinematicBody fails one way collisions by adding exclu...Juan Linietsky2017-08-313-7/+57
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* Dead code tells no talesRémi Verschelde2017-08-275-357/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2733-33/+33
* Removed unnecessary assignmentsWilson E. Alvarez2017-08-212-7/+6
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-165-12/+12
* Remove needless check in motion testPedro J. Estébanez2017-08-161-17/+13
* Fix freeze on close of game using 2D physics introduced by #9832Bojidar Marinov2017-08-081-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-074-23/+23
* Merge pull request #9832 from RandomShaper/port-physics-fixesRémi Verschelde2017-08-014-9/+30
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| * Improve cleanup of physics constraintsPedro J. Estébanez2017-08-013-7/+19
| * Extend check for same space to all 2D/3D bodies/shapesPedro J. Estébanez2017-07-251-0/+7
| * Fix 2D broadphase remove-while-iterating logicPedro J. Estébanez2017-07-251-2/+4
* | Fix crash in Space2DSW::test_body_motion()Pedro J. Estébanez2017-07-251-1/+1
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* Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-223-3/+3
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-194-5/+5
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-6/+6