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| author | Poommetee Ketson | 2017-07-22 17:47:04 +0700 |
|---|---|---|
| committer | Poommetee Ketson | 2017-07-22 18:14:08 +0700 |
| commit | c7c65ca6bac04925353db9b3bee4b0cd0b634ac6 (patch) | |
| tree | f7cf875fa18275e78a215b41baa233b7a768275f /servers/physics_2d | |
| parent | 0ed59fdf12a8c8b385163c70ace0cd659867c9b1 (diff) | |
| download | godot-c7c65ca6bac04925353db9b3bee4b0cd0b634ac6.tar.gz godot-c7c65ca6bac04925353db9b3bee4b0cd0b634ac6.tar.zst godot-c7c65ca6bac04925353db9b3bee4b0cd0b634ac6.zip | |
Diffstat (limited to 'servers/physics_2d')
| -rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 2 | ||||
| -rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.h | 2 | ||||
| -rw-r--r-- | servers/physics_2d/space_2d_sw.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 6eb1106de..c20d0d14a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -31,8 +31,8 @@ #include "broad_phase_2d_basic.h" #include "broad_phase_2d_hash_grid.h" #include "collision_solver_2d_sw.h" -#include "project_settings.h" #include "os/os.h" +#include "project_settings.h" #include "script_language.h" RID Physics2DServerSW::shape_create(ShapeType p_shape) { diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 5b00416b6..8b6609d11 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -31,8 +31,8 @@ #define PHYSICS2DSERVERWRAPMT_H #include "command_queue_mt.h" -#include "project_settings.h" #include "os/thread.h" +#include "project_settings.h" #include "servers/physics_2d_server.h" #ifdef DEBUG_SYNC diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index c5bdfa332..4bd81c054 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -36,8 +36,8 @@ #include "body_pair_2d_sw.h" #include "broad_phase_2d_sw.h" #include "collision_object_2d_sw.h" -#include "project_settings.h" #include "hash_map.h" +#include "project_settings.h" #include "typedefs.h" class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState { |
