| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl | 2016-10-09 | 1 | -7/+7 |
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -3/+0 |
| * | Merge pull request #3999 from neikeq/issues_3650_3990 | Rémi Verschelde | 2016-03-10 | 1 | -8/+12 |
| |\ | |||||
| | * | Fix crash when resizing ConcavePolygonShape2D segments | Ignacio Etcheverry | 2016-03-09 | 1 | -8/+12 |
| * | | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
| |/ | |||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | input events on Area2D is now supported | Juan Linietsky | 2015-03-22 | 1 | -0/+63 |
| * | -intentional breakage of shader graph to fix issues, existing graphs will be ... | Juan Linietsky | 2015-01-18 | 1 | -0/+1 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -15/+18 |
| * | -improved physics ccd | Juan Linietsky | 2014-02-19 | 1 | -1057/+1056 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+1085 |
