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* Release 2.1.1-stable2.1.1-stableRémi Verschelde2016-11-152-2/+3
* classref: Sync with current sourceRémi Verschelde2016-11-151-1/+9
* i18n: Sync translations with Weblate and update templateRémi Verschelde2016-11-1515-897/+2261
* i18n: Remove translations below 20% completionRémi Verschelde2016-11-1516-102160/+0
* Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-151-0/+6
* Check entered and trimmed path when create, import, install projectvolzhs2016-11-151-30/+22
* Uncomment debug properties of HTTP Requestkhairul1692016-11-151-12/+12
* Fix crash when select target path on import 3d scene windowvolzhs2016-11-152-2/+2
* Update/fix Android buildPedro J. Estébanez2016-11-151-7/+7
* Clarify a NULL comparisoneska2016-11-151-1/+1
* Prevent to select children if selection lock or instanced scenevolzhs2016-11-151-7/+14
* Fix resetting to default value in EditorSettingsvolzhs2016-11-151-1/+0
* Make the step property useful for sliders as described in #5773Elia Argentieri2016-11-151-4/+13
* Make Android export quicker (especially on Windows)Pedro J. Estébanez2016-11-151-19/+19
* Export immediately if only one device presentPawel Kowal2016-11-151-6/+17
* Fix Directory.dir_exist/get_current_dir for 'res://' on Androidvolzhs2016-11-152-2/+7
* vsnc --> vsyncISylvox2016-11-159-11/+11
* Set project name as directory name instead of '.'volzhs2016-11-151-2/+2
* Select newly created or imported project automaticallyvolzhs2016-11-152-2/+45
* Fix Label valign positionvolzhs2016-11-151-3/+3
* Some missing License notice has been addedSPTelur2016-11-152-0/+59
* Caret blink will no longer cause redraw without focus, issue 6167Paulb232016-11-152-2/+2
* Fixed minor typoDTV96Calibre2016-11-151-1/+1
* Clean/fix triangulation internalsPedro J. Estébanez2016-11-152-13/+5
* Fix updating value of SpinBox with prefixvolzhs2016-11-151-1/+4
* Prevent to make UndoRedo for duplicate if no selected nodevolzhs2016-11-151-0/+2
* fix a tiny typoScotFlux2016-11-151-2/+2
* Rewrite the README to be more descriptiveRémi Verschelde2016-11-151-15/+51
* Fix wrong number for ERR_* on commentvolzhs2016-11-151-12/+12
* Fix typos and missing newlines in --helpTim Roes2016-11-151-3/+2
* Fix scene tree drag & drop places node as child (#6912)Keetz2016-11-151-31/+4
* Fixed flag for importing animation and skipping value tracks.Saracen2016-11-153-44/+51
* Keep groups when replacing nodesIgnacio Etcheverry2016-11-151-0/+6
* memory ops implemented as OS functions by defaultAriel Manzur2016-11-082-121/+8
* adding get_stored_values methodAriel Manzur2016-11-082-1/+20
* server: Allow building against system librariesRémi Verschelde2016-11-031-0/+36
* opus: Move public headers to match system installRémi Verschelde2016-11-039-2/+3
* scons: Reorder options for clarityRémi Verschelde2016-11-0319-76/+83
* libpng: Update to upstream 1.6.26Rémi Verschelde2016-11-0323-1095/+1416
* Improve Android build (Clang + tidyness)Pedro J. Estébanez2016-11-021-87/+100
* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-0224-369/+370
* style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-0250-193/+111
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-0291-2275/+2275
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-0284-6626/+6626
* Fix to fit stylebox with ItemListvolzhs2016-11-021-1/+4
* Fixed Mix nodes in Animation Tree Playerm4nu3lf2016-11-022-17/+4
* Merge pull request #6988 from RandomShaper/2.1Rémi Verschelde2016-11-022-66/+74
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| * Fix shader tokenizer/compiler reporting wrong error locationPedro J. Estébanez2016-10-302-66/+74
* | Fix usage of 3.0 naming API in 1038c1f8Rémi Verschelde2016-10-311-2/+2
* | Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1