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tile_set.cpp
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-6
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+6
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-197
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+166
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-30
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+30
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Merge pull request #6519 from RandomShaper/enhance-tileset
Juan Linietsky
2017-01-14
1
-0
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+19
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Add modulate (color) to TileSet tiles
Pedro J. Estébanez
2016-11-30
1
-0
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+19
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-30
/
+30
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-3
/
+3
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-1
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+105
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Merge remote-tracking branch 'upstream/master'
Olafur Haukur Flygenring
2014-02-19
1
-9
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+30
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-improved physics ccd
Juan Linietsky
2014-02-19
1
-9
/
+30
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Added function "get_tiles_ids" to TreeSet.
Olafur Haukur Flygenring
2014-02-18
1
-0
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+12
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/
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+310