| Commit message (Expand) | Author | Age | Files | Lines |
| * | Rename Godot-specific resource extensions | George Marques | 2017-06-15 | 13 | -16/+16 |
| * | Merge pull request #9192 from remorse107/master | Rémi Verschelde | 2017-06-15 | 1 | -8/+11 |
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| | * | Color Picker Fixed Appearance | remorse107 | 2017-06-15 | 1 | -8/+11 |
| * | | fix bug related to unshaded materials not working on MSVC. Not cleanest solut... | Juan Linietsky | 2017-06-15 | 1 | -0/+2 |
| * | | Merge pull request #9176 from RandomShaper/fix-touchbutton | Rémi Verschelde | 2017-06-15 | 2 | -57/+47 |
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| | * | Fix/improve TouchScreenButton | Pedro J. Estébanez | 2017-06-14 | 2 | -57/+47 |
| * | | get rid of button array | Juan Linietsky | 2017-06-14 | 3 | -681/+1 |
| * | | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | 2017-06-14 | 5 | -50/+50 |
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| | * | | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 5 | -50/+50 |
| * | | | Merge pull request #9165 from Noshyaar/pr-area | Rémi Verschelde | 2017-06-14 | 13 | -92/+92 |
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| | * | | | Refactor layer_mask to collision_layer | Poommetee Ketson | 2017-06-14 | 13 | -92/+92 |
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| * | | | Fixed several bugs with directional light, and changed defaults to be more se... | Juan Linietsky | 2017-06-14 | 2 | -6/+6 |
| * | | | Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87... | Marc Gilleron | 2017-06-14 | 1 | -3/+3 |
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| * | | -Fixed occluder rendering, closes #8560 | Juan Linietsky | 2017-06-13 | 2 | -0/+20 |
| * | | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 | Juan Linietsky | 2017-06-13 | 1 | -2/+3 |
| * | | Change Omni light default mode to Cube, avoids users confusing it as a bug, c... | Juan Linietsky | 2017-06-12 | 1 | -1/+1 |
| * | | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | 2017-06-12 | 2 | -0/+2 |
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| * | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 2 | -0/+63 |
| * | Restired multithread support in OSX and Windows, should stop the crashes. | Juan Linietsky | 2017-06-10 | 1 | -1/+1 |
| * | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 9 | -25/+25 |
| * | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 5 | -0/+42 |
| * | Merge pull request #9051 from toger5/fixedScriptEditorListSeperation | Rémi Verschelde | 2017-06-08 | 1 | -13/+16 |
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| | * | fixed overlapping of temp. colors (script editor) | toger5 | 2017-06-07 | 1 | -13/+16 |
| * | | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 17 | -505/+542 |
| * | | Fog is complete! | Juan Linietsky | 2017-06-07 | 2 | -0/+295 |
| * | | Revert "Fix text warp in color blocks with CJK" | Rémi Verschelde | 2017-06-07 | 1 | -1/+1 |
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| * | GraphNode: Remove debug print. | Andreas Haas | 2017-06-06 | 1 | -2/+0 |
| * | -working SCREEN_TEXTURE, SCREEN_UV shader variables | Juan Linietsky | 2017-06-05 | 2 | -35/+38 |
| * | Fix build error | Poommetee Ketson | 2017-06-05 | 1 | -1/+1 |
| * | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 39 | -267/+267 |
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| | * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 39 | -267/+267 |
| * | | Removed stupid right arrow to edit resource. Now simply click it.. | Juan Linietsky | 2017-06-04 | 3 | -7/+84 |
| * | | Added depth texture support (using parallax) to default material. | Juan Linietsky | 2017-06-04 | 2 | -36/+157 |
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| * | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 21 | -88/+88 |
| * | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | 2017-06-02 | 2 | -5/+6 |
| * | GI probes working back again | Juan Linietsky | 2017-06-01 | 1 | -2/+5 |
| * | Rework shading modes and change location of light shader | Juan Linietsky | 2017-06-01 | 2 | -2/+8 |
| * | Merge pull request #8982 from noshyaar/pr-anim | Andreas Haas | 2017-06-01 | 1 | -0/+1 |
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| | * | Fix autoplay animation starts from last editor state #8976 | Poommetee Ketson | 2017-05-31 | 1 | -0/+1 |
| * | | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | 2017-05-31 | 2 | -83/+43 |
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| * | Several fixes related to PBR and Environment | Juan Linietsky | 2017-05-30 | 2 | -41/+41 |
| * | -Added .hdr format support | Juan Linietsky | 2017-05-28 | 15 | -71/+631 |
| * | Fixing typo for rect_position in _change_notify call for Control | Kristupas Stumbrys | 2017-05-28 | 1 | -1/+1 |
| * | Fix text warp in color blocks with CJK | Geequlim | 2017-05-27 | 1 | -1/+1 |
| * | Fix item list scroll speed. | Sean Bohan | 2017-05-27 | 1 | -4/+0 |
| * | Removed skybox support, added panorama support. Skybox support may come back ... | Juan Linietsky | 2017-05-25 | 5 | -158/+90 |
| * | Merge pull request #8869 from Hinsbart/errors | Rémi Verschelde | 2017-05-25 | 1 | -4/+0 |
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| | * | Fix errors on engine startup. | Andreas Haas | 2017-05-22 | 1 | -4/+0 |
| * | | -Fix the "set_val" call deferred, it was the only one.. closes #8742 | Juan Linietsky | 2017-05-23 | 1 | -1/+1 |
| * | | Fix stex import into black textures when lossless and lossy are selected, clo... | Juan Linietsky | 2017-05-23 | 2 | -2/+3 |
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