aboutsummaryrefslogtreecommitdiff
path: root/scene
Commit message (Expand)AuthorAgeFilesLines
* Rename Godot-specific resource extensionsGeorge Marques2017-06-1513-16/+16
* Merge pull request #9192 from remorse107/masterRémi Verschelde2017-06-151-8/+11
|\
| * Color Picker Fixed Appearanceremorse1072017-06-151-8/+11
* | fix bug related to unshaded materials not working on MSVC. Not cleanest solut...Juan Linietsky2017-06-151-0/+2
* | Merge pull request #9176 from RandomShaper/fix-touchbuttonRémi Verschelde2017-06-152-57/+47
|\ \ | |/ |/|
| * Fix/improve TouchScreenButtonPedro J. Estébanez2017-06-142-57/+47
* | get rid of button arrayJuan Linietsky2017-06-143-681/+1
* | Merge pull request #9160 from karroffel/color-ramp-renameRémi Verschelde2017-06-145-50/+50
|\ \
| * | renamed occurances of ColorRamp with GradientKarroffel2017-06-145-50/+50
* | | Merge pull request #9165 from Noshyaar/pr-areaRémi Verschelde2017-06-1413-92/+92
|\ \ \
| * | | Refactor layer_mask to collision_layerPoommetee Ketson2017-06-1413-92/+92
| |/ /
* | | Fixed several bugs with directional light, and changed defaults to be more se...Juan Linietsky2017-06-142-6/+6
* | | Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87...Marc Gilleron2017-06-141-3/+3
|/ /
* | -Fixed occluder rendering, closes #8560Juan Linietsky2017-06-132-0/+20
* | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654Juan Linietsky2017-06-131-2/+3
* | Change Omni light default mode to Cube, avoids users confusing it as a bug, c...Juan Linietsky2017-06-121-1/+1
* | Properly adjust the visible editor rect and make limits respected, closes #8328Juan Linietsky2017-06-122-0/+2
|/
* Restored multiple viewport function, as well as view modes.Juan Linietsky2017-06-112-0/+63
* Restired multithread support in OSX and Windows, should stop the crashes.Juan Linietsky2017-06-101-1/+1
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-099-25/+25
* -Restored multithread capability to VisualServerJuan Linietsky2017-06-095-0/+42
* Merge pull request #9051 from toger5/fixedScriptEditorListSeperationRémi Verschelde2017-06-081-13/+16
|\
| * fixed overlapping of temp. colors (script editor)toger52017-06-071-13/+16
* | -Added proper access to depth texture from shaderJuan Linietsky2017-06-0717-505/+542
* | Fog is complete!Juan Linietsky2017-06-072-0/+295
* | Revert "Fix text warp in color blocks with CJK"Rémi Verschelde2017-06-071-1/+1
|/
* GraphNode: Remove debug print.Andreas Haas2017-06-061-2/+0
* -working SCREEN_TEXTURE, SCREEN_UV shader variablesJuan Linietsky2017-06-052-35/+38
* Fix build errorPoommetee Ketson2017-06-051-1/+1
* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-0539-267/+267
|\
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-0439-267/+267
* | Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky2017-06-043-7/+84
* | Added depth texture support (using parallax) to default material.Juan Linietsky2017-06-042-36/+157
|/
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-0321-88/+88
* many fixes to image loader, voxel cone tracing, etc.Juan Linietsky2017-06-022-5/+6
* GI probes working back againJuan Linietsky2017-06-011-2/+5
* Rework shading modes and change location of light shaderJuan Linietsky2017-06-012-2/+8
* Merge pull request #8982 from noshyaar/pr-animAndreas Haas2017-06-011-0/+1
|\
| * Fix autoplay animation starts from last editor state #8976Poommetee Ketson2017-05-311-0/+1
* | rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-312-83/+43
|/
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-302-41/+41
* -Added .hdr format supportJuan Linietsky2017-05-2815-71/+631
* Fixing typo for rect_position in _change_notify call for ControlKristupas Stumbrys2017-05-281-1/+1
* Fix text warp in color blocks with CJKGeequlim2017-05-271-1/+1
* Fix item list scroll speed.Sean Bohan2017-05-271-4/+0
* Removed skybox support, added panorama support. Skybox support may come back ...Juan Linietsky2017-05-255-158/+90
* Merge pull request #8869 from Hinsbart/errorsRémi Verschelde2017-05-251-4/+0
|\
| * Fix errors on engine startup.Andreas Haas2017-05-221-4/+0
* | -Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky2017-05-231-1/+1
* | Fix stex import into black textures when lossless and lossy are selected, clo...Juan Linietsky2017-05-232-2/+3
|/