| Commit message (Expand) | Author | Age | Files | Lines |
| * | PackedScene: Fix wrong DEFVAL | Ignacio Etcheverry | 2017-04-14 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez | 2017-03-15 | 1 | -20/+27 |
| * | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | 2017-03-09 | 1 | -6/+19 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -607/+517 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -4/+4 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -0/+4 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -25/+25 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -8/+12 |
| * | Few small fixes so tools=no and target=release compiles | BastiaanOlij | 2017-01-10 | 1 | -2/+2 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -12/+58 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -10/+10 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -28/+28 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky | 2016-07-19 | 1 | -28/+23 |
| * | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -15/+104 |
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -22/+0 |
| * | Make both signals be ordered and samplelibrary items too, fixes scenes changi... | Juan Linietsky | 2016-06-30 | 1 | -0/+4 |
| * | Fixed bug in instance state ordering, closes #3904 | Juan Linietsky | 2016-06-28 | 1 | -1/+3 |
| * | Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ... | Juan Linietsky | 2016-06-20 | 1 | -2/+1 |
| * | resolve numerical error when comparing instancing an inheritance to avoid sav... | Juan Linietsky | 2016-06-12 | 1 | -3/+13 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -1/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |
| * | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky | 2016-02-21 | 1 | -1/+28 |
| * | -Added missing functions to the doc, fixes #3583 | Juan Linietsky | 2016-02-09 | 1 | -1/+0 |
| * | -Allow renaming root node of inherited scene | Juan Linietsky | 2016-02-09 | 1 | -1/+1 |
| * | -Some changes to how scenes and scripts are overriden in scene instance and i... | Juan Linietsky | 2016-01-23 | 1 | -5/+31 |
| * | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky | 2016-01-23 | 1 | -0/+33 |
| * | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky | 2016-01-14 | 1 | -0/+10 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 2015-12-13 | 1 | -0/+11 |
| * | -force exporting of original script exported variables on overriden scripts | Juan Linietsky | 2015-12-12 | 1 | -0/+13 |
| * | -Fixed bug with scene inheritance, should work again | Juan Linietsky | 2015-11-28 | 1 | -1/+82 |
| * | -better integration of ndee's theme | Juan Linietsky | 2015-11-13 | 1 | -1/+1 |
| * | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 | Juan Linietsky | 2015-10-17 | 1 | -3/+3 |
| * | -fixes and more fixes to new scene system, seems stable now.. | reduz | 2015-10-16 | 1 | -10/+47 |
| * | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -121/+984 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -3/+6 |
| * | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 1 | -0/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -0/+4 |
| * | -One liner fix for crash, line was removed accidentally. | Juan Linietsky | 2014-10-07 | 1 | -0/+2 |
| * | Build System Changes | Juan Linietsky | 2014-10-07 | 1 | -3/+23 |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -4/+16 |
| * | -fixed bug importing skeletons | Juan Linietsky | 2014-02-23 | 1 | -561/+561 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+589 |