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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Files
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Merge pull request #8370 from volzhs/fix-stylebox-master
Andreas Haas
2017-04-14
1
-10
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+4
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Fix editor style box for ToolButton
volzhs
2017-04-12
1
-10
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+4
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PackedScene: Fix wrong DEFVAL
Ignacio Etcheverry
2017-04-14
1
-1
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+1
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
104
-0
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+104
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New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
11
-204
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+1198
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Fix typo in FixedSpatialMaterial
Andreas Haas
2017-04-06
1
-1
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+1
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Fixed WindowDialog not aligning properly
Robert Hernandez
2017-03-31
2
-3
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+3
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Fixed AtlasTexture being incorrectly
Robert Hernandez
2017-03-30
1
-6
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+8
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Merge pull request #8130 from volzhs/cache-font-master
Rémi Verschelde
2017-03-24
2
-1
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+26
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Cache DynamicFont resource for Android
volzhs
2017-03-24
2
-1
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+26
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Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
6
-8
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+8
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Fix redundant connections saved in sub-inheritance
Pedro J. Estébanez
2017-03-15
2
-21
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+28
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Merge pull request #7981 from RandomShaper/position-for-2d-shaders
Rémi Verschelde
2017-03-13
1
-0
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+2
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Map POSITION to gl_FragCoord.xy for 2D shaders
Pedro J. Estébanez
2017-03-08
1
-0
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+2
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Fix node duplication in scene sub-inheritance
Pedro J. Estébanez
2017-03-09
2
-6
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+21
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
101
-10039
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+8382
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Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
6
-0
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+168
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Added functionality for resizable dialogs.
Ray Koopa
2017-03-01
1
-16
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+11
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Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-1
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+1
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Add disabled tabs
Ray Koopa
2017-02-27
2
-0
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+8
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-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
6
-7
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+7
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Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
2
-6
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+6
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a ton of bug fixes to the renderer
Juan Linietsky
2017-02-16
2
-1
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+6
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Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
4
-3
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+15
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
45
-810
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+810
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
38
-240
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+240
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Merge pull request #7352 from Zylann/polyline
Rémi Verschelde
2017-02-12
1
-0
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+8
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Added Line2D node that draws a polygon-based line
Marc Gilleron
2017-01-15
1
-0
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+8
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Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-06
2
-0
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+54
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wav file importing!
Juan Linietsky
2017-02-02
2
-0
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+685
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Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
2
-0
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+400
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Merge pull request #7002 from RandomShaper/vcs-friendliness
Juan Linietsky
2017-01-25
1
-6
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+4
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Improve .tscn VCS
Pedro J. Estébanez
2017-01-16
1
-6
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+4
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Audio bus editing is COMPLETE!
Juan Linietsky
2017-01-25
1
-1
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+2
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WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
6
-148
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+4
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Merge pull request #7528 from tagcup/real_t_float_fixes
Juan Linietsky
2017-01-20
3
-7
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+7
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Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
3
-7
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+7
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Use property convention introduced in b085c4 (_ rather than / as separator).
Ferenc Arn
2017-01-18
1
-1
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+1
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Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
6
-20
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+20
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Style: No break before list brace
Rémi Verschelde
2017-01-16
1
-2
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+1
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Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
9
-865
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+1
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no more errors related to missing GlobalConfig::Get (or so I hope)
Juan Linietsky
2017-01-14
1
-6
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+0
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Merge pull request #6519 from RandomShaper/enhance-tileset
Juan Linietsky
2017-01-14
2
-0
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+26
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Add modulate (color) to TileSet tiles
Pedro J. Estébanez
2016-11-30
2
-0
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+26
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removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-2
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+1
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
12
-38
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+43
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Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde
2017-01-14
1
-2
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+2
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rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
3
-3
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+3
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Unify naming of blendshape / morphtarget into just "Blend Shape"
Juan Linietsky
2017-01-12
2
-63
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+63
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Type renames:
Juan Linietsky
2017-01-11
16
-92
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+92
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