| Commit message (Expand) | Author | Age | Files | Lines |
| * | Duplicate Arrays and Dictionaries when instancing scene in editor | Bojidar Marinov | 2018-03-13 | 1 | -0/+2 |
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -2/+2 |
| * | Fixed resource setup handling | AndreaCatania | 2018-01-11 | 1 | -3/+1 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Added custom editor splash (including sponsor logo). | Juan Linietsky | 2017-12-16 | 1 | -1/+1 |
| * | restored binary compatibility, which was broken in #14406 | Juan Linietsky | 2017-12-16 | 1 | -4/+9 |
| * | Improve duplication and saving of instanced scenes | Matthias Hoelzl | 2017-12-16 | 1 | -1/+13 |
| * | Improve slang, especially in user-visible parts | Unknown | 2017-12-05 | 1 | -1/+1 |
| * | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky | 2017-12-04 | 1 | -3/+3 |
| * | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -4/+4 |
| * | Fix typos 'a' and 'an' | Poommetee Ketson | 2017-09-02 | 1 | -1/+1 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -75/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -6/+6 |
| * | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -6/+6 |
| * | Make sure local to scene resources are initialized after loading all nodes, f... | Juan Linietsky | 2017-08-18 | 1 | -1/+7 |
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -25/+25 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -5/+5 |
| * | keep default exported script values unless overriden, closes #8127 | Juan Linietsky | 2017-08-06 | 1 | -0/+3 |
| * | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
| * | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito | 2017-07-11 | 1 | -1/+1 |
| * | PackedScene: Fix wrong DEFVAL | Ignacio Etcheverry | 2017-04-14 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez | 2017-03-15 | 1 | -20/+27 |
| * | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | 2017-03-09 | 1 | -6/+19 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -607/+517 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -4/+4 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -0/+4 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -25/+25 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -8/+12 |
| * | Few small fixes so tools=no and target=release compiles | BastiaanOlij | 2017-01-10 | 1 | -2/+2 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -12/+58 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -10/+10 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -28/+28 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky | 2016-07-19 | 1 | -28/+23 |
| * | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -15/+104 |
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -22/+0 |
| * | Make both signals be ordered and samplelibrary items too, fixes scenes changi... | Juan Linietsky | 2016-06-30 | 1 | -0/+4 |
| * | Fixed bug in instance state ordering, closes #3904 | Juan Linietsky | 2016-06-28 | 1 | -1/+3 |
| * | Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ... | Juan Linietsky | 2016-06-20 | 1 | -2/+1 |
| * | resolve numerical error when comparing instancing an inheritance to avoid sav... | Juan Linietsky | 2016-06-12 | 1 | -3/+13 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -1/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |