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* [#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito2017-07-111-1/+1
* Some adjustments to toon material to make it more flexibleJuan Linietsky2017-07-081-1/+3
* Added triplanar mapping, toon mode, and more specular modes for materials. Ad...Juan Linietsky2017-07-081-4/+104
* -Added triplanar mapping modesJuan Linietsky2017-07-081-43/+205
* Clean up normalmapping, make sure tangents are imported correctly.Juan Linietsky2017-07-031-2/+2
* Reworked translation systemJuan Linietsky2017-06-281-3/+3
* Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky2017-06-251-6/+6
* -Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to ma...Juan Linietsky2017-06-171-2/+0
* fix bug related to unshaded materials not working on MSVC. Not cleanest solut...Juan Linietsky2017-06-151-0/+2
* -working SCREEN_TEXTURE, SCREEN_UV shader variablesJuan Linietsky2017-06-051-30/+38
* Added depth texture support (using parallax) to default material.Juan Linietsky2017-06-041-29/+132
* Rework shading modes and change location of light shaderJuan Linietsky2017-06-011-1/+7
* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-311-63/+34
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-301-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-146/+401
* Fix typo in FixedSpatialMaterialAndreas Haas2017-04-061-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-550/+496
* a ton of bug fixes to the rendererJuan Linietsky2017-02-161-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-64/+64
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-59/+59
* Use property convention introduced in b085c4 (_ rather than / as separator).Ferenc Arn2017-01-181-1/+1
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-59/+77
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-64/+64
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-355/+889
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| * Add a metallic modeJuan Linietsky2017-01-021-4/+64
| * Subsurface scattering material param is now working!Juan Linietsky2016-12-021-11/+26
| * Huge amount of improvement in the material system. Materials should beJuan Linietsky2016-11-201-34/+234
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-1/+1
| * -Many many fixesJuan Linietsky2016-10-291-6/+63
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-271-3/+751
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-549/+3
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Could not use pre multiply alpha for material in editorKyle Luce2016-07-171-1/+1
* classref: Fix arg name for is_action_pressed/releasedRémi Verschelde2016-07-081-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-2/+2
* Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho2015-11-271-0/+2
* Bind missing FixedMaterial constants, fixes #2628Franklin Sobrinho2015-10-191-1/+5
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* fix crash when deleting shader from material, fixes #1631Juan Linietsky2015-04-071-1/+1
* added missing set_shader_param functionsJuan Linietsky2015-02-111-1/+1
* -fix shader param names broken issue on code completionJuan Linietsky2015-01-141-1/+1
* -Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky2015-01-111-120/+21
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-1/+1
* New Code CompletionJuan Linietsky2014-12-161-0/+16
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-0/+4
* Little BitsJuan Linietsky2014-10-121-3/+13
* missing fils from yesterday comit.Juan Linietsky2014-10-031-2/+6
* Misc FixesJuan Linietsky2014-06-271-87/+37