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path: root/scene/register_scene_types.cpp
Commit message (Expand)AuthorAgeFilesLines
* State machine animation nodeJuan Linietsky2018-06-251-0/+3
* Animation Blend SpacesJuan Linietsky2018-06-211-0/+3
* -Added AnimationGraphPlayer (still missing features)Juan Linietsky2018-06-181-0/+15
* Up vector implementation and OrientedPathFollow.danilo22052018-05-201-0/+1
* Implemented ragdollAndreaCatania2018-05-071-0/+1
* WIP Polygon2D weight editingJuan Linietsky2018-05-021-0/+3
* Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-0/+2
* BMFont loading direct support from .fnt files.Juan Linietsky2018-01-161-0/+8
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15186 from GodotExplorer/default-themeRémi Verschelde2018-01-041-35/+39
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| * Fix errors with custom default theme and custom fonts.geequlim2017-12-301-35/+39
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* A promise is a promise, so added ability to load and save shaders as text fil...Juan Linietsky2017-12-261-0/+16
* Make dynamic font oversampling fully dynamic.Juan Linietsky2017-12-191-0/+4
* Expose Range, ScrollBar and Slider as virtual.Daniel J. Ramirez2017-12-171-3/+3
* -Add lightmapperJuan Linietsky2017-12-141-0/+3
* Added a higher level wrapper for proxy textureJuan Linietsky2017-12-041-0/+1
* Remove get_default_video_mode definition on OSX/iOSRémi Verschelde2017-11-091-1/+1
* Add missing StyleBoxLine bindingsanikoyes2017-10-301-0/+1
* Finished transition of Patch9Rect to NinePatchRectIndah Sylvia2017-10-241-1/+1
* Fix disable_3d=yes compile errorsmrezai2017-10-221-3/+6
* Merge pull request #11954 from neikeq/dIgnacio Etcheverry2017-10-111-0/+7
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| * Adds 'exposed' field to ClassInfoIgnacio Etcheverry2017-10-091-0/+7
* | Fix crash when a custom theme can't be loadedMarcelo Fernandez2017-10-051-1/+6
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* Added to kinematicbody2d the copy and paste of the API friendler of Kinematic...Aron de Castro2017-09-101-0/+1
* Remove dead ButtonGroup codeRémi Verschelde2017-09-061-1/+0
* -Changed KinematicBody API yet again to make it friendlierJuan Linietsky2017-09-041-0/+1
* Dead code tells no talesRémi Verschelde2017-08-271-2/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-147/+79
* -Massive clean up to gizmosJuan Linietsky2017-08-261-4/+3
* Added ARVRAnchor support and a few small enhancementsBastiaanOlij2017-08-031-0/+1
* Adding base classes and structures for ARVR supportBastiaanOlij2017-07-281-1/+6
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-4/+4
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-4/+11
* -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-261-1/+1
* Added Curve resourceMarc Gilleron2017-06-241-0/+1
* Small fixes required to get platformer to work.Juan Linietsky2017-06-231-0/+4
* 2D GPU Particles working..Juan Linietsky2017-06-211-1/+1
* -Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky2017-06-181-1/+3
* Complete changing of resource extensionsGeorge Marques2017-06-161-1/+1
* Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij2017-06-161-6/+10
* get rid of button arrayJuan Linietsky2017-06-141-4/+1
* -Added proper access to depth texture from shaderJuan Linietsky2017-06-071-2/+3
* -Added .hdr format supportJuan Linietsky2017-05-281-1/+2
* Removed skybox support, added panorama support. Skybox support may come back ...Juan Linietsky2017-05-251-2/+2
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Add compatibility class for FixedSpatialMaterialRémi Verschelde2017-04-071-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-12/+16