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path:
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/
scene
/
register_scene_types.cpp
Commit message (
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Author
Age
Files
Lines
*
State machine animation node
Juan Linietsky
2018-06-25
1
-0
/
+3
*
Animation Blend Spaces
Juan Linietsky
2018-06-21
1
-0
/
+3
*
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-18
1
-0
/
+15
*
Up vector implementation and OrientedPathFollow.
danilo2205
2018-05-20
1
-0
/
+1
*
Implemented ragdoll
AndreaCatania
2018-05-07
1
-0
/
+1
*
WIP Polygon2D weight editing
Juan Linietsky
2018-05-02
1
-0
/
+3
*
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-0
/
+2
*
BMFont loading direct support from .fnt files.
Juan Linietsky
2018-01-16
1
-0
/
+8
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15186 from GodotExplorer/default-theme
Rémi Verschelde
2018-01-04
1
-35
/
+39
|
\
|
*
Fix errors with custom default theme and custom fonts.
geequlim
2017-12-30
1
-35
/
+39
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
A promise is a promise, so added ability to load and save shaders as text fil...
Juan Linietsky
2017-12-26
1
-0
/
+16
*
Make dynamic font oversampling fully dynamic.
Juan Linietsky
2017-12-19
1
-0
/
+4
*
Expose Range, ScrollBar and Slider as virtual.
Daniel J. Ramirez
2017-12-17
1
-3
/
+3
*
-Add lightmapper
Juan Linietsky
2017-12-14
1
-0
/
+3
*
Added a higher level wrapper for proxy texture
Juan Linietsky
2017-12-04
1
-0
/
+1
*
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-11-09
1
-1
/
+1
*
Add missing StyleBoxLine binding
sanikoyes
2017-10-30
1
-0
/
+1
*
Finished transition of Patch9Rect to NinePatchRect
Indah Sylvia
2017-10-24
1
-1
/
+1
*
Fix disable_3d=yes compile errors
mrezai
2017-10-22
1
-3
/
+6
*
Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-11
1
-0
/
+7
|
\
|
*
Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
1
-0
/
+7
*
|
Fix crash when a custom theme can't be loaded
Marcelo Fernandez
2017-10-05
1
-1
/
+6
|
/
*
Added to kinematicbody2d the copy and paste of the API friendler of Kinematic...
Aron de Castro
2017-09-10
1
-0
/
+1
*
Remove dead ButtonGroup code
Rémi Verschelde
2017-09-06
1
-1
/
+0
*
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-09-04
1
-0
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-2
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-147
/
+79
*
-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-4
/
+3
*
Added ARVRAnchor support and a few small enhancements
BastiaanOlij
2017-08-03
1
-0
/
+1
*
Adding base classes and structures for ARVR support
BastiaanOlij
2017-07-28
1
-1
/
+6
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-4
/
+4
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-4
/
+11
*
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
1
-1
/
+1
*
Added Curve resource
Marc Gilleron
2017-06-24
1
-0
/
+1
*
Small fixes required to get platformer to work.
Juan Linietsky
2017-06-23
1
-0
/
+4
*
2D GPU Particles working..
Juan Linietsky
2017-06-21
1
-1
/
+1
*
-Added AudioStreamPlayer2D, for 2D positional sound
Juan Linietsky
2017-06-18
1
-1
/
+3
*
Complete changing of resource extensions
George Marques
2017-06-16
1
-1
/
+1
*
Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
1
-6
/
+10
*
get rid of button array
Juan Linietsky
2017-06-14
1
-4
/
+1
*
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-2
/
+3
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-1
/
+2
*
Removed skybox support, added panorama support. Skybox support may come back ...
Juan Linietsky
2017-05-25
1
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Add compatibility class for FixedSpatialMaterial
Rémi Verschelde
2017-04-07
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-12
/
+16
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