| Commit message (Expand) | Author | Age | Files | Lines |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -1/+15 |
| * | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 2017-01-09 | 1 | -0/+1 |
| * | -All types have editable script now in properties | Juan Linietsky | 2017-01-09 | 1 | -1/+0 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Guard agains duplicate calling of _ready when instanced in _enter_tree | Bojidar Marinov | 2016-11-17 | 1 | -0/+1 |
| * | Refactor node naming APIs used by editor | Pedro J. Estébanez | 2016-10-08 | 1 | -2/+7 |
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 1 | -14/+31 |
| * | Added high level networked multiplayer to Godot. | Juan Linietsky | 2016-08-14 | 1 | -1/+42 |
| * | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -0/+1 |
| * | Fix several bugs related to node duplication and signals, closes #5405 | Juan Linietsky | 2016-07-06 | 1 | -0/+2 |
| * | Change method of storing folding, solves problems with inheritance, closes #3395 | Juan Linietsky | 2016-06-28 | 1 | -0/+3 |
| * | property remove parent owned nodes when using replace, fixes #4128 | Juan Linietsky | 2016-06-20 | 1 | -0/+2 |
| * | Preserve signal connections when replacing the target node | Ignacio Etcheverry | 2016-06-09 | 1 | -1/+1 |
| * | -Heavily improved editor startup and exit performance | Juan Linietsky | 2016-06-07 | 1 | -1/+2 |
| * | Created a NodeDock with signals and groups | Juan Linietsky | 2016-06-04 | 1 | -0/+1 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+4 |
| * | Node duplication positions under duplicated node, issue 964 | Paulb23 | 2016-05-13 | 1 | -0/+1 |
| * | -begun implementing drag & drop editor wide | Juan Linietsky | 2016-05-11 | 1 | -0/+2 |
| * | Keep editable instances data when replacing tree root node | Ignacio Etcheverry | 2016-04-12 | 1 | -0/+2 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -37/+37 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | added option to add_child, to use the same deduplication convention as in the... | Juan Linietsky | 2015-12-08 | 1 | -2/+2 |
| * | -fixes and more fixes to new scene system, seems stable now.. | reduz | 2015-10-16 | 1 | -7/+5 |
| * | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -6/+21 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -1/+4 |
| * | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -0/+2 |
| * | Added Node.find_node(mask) function | Juan Linietsky | 2015-06-08 | 1 | -0/+2 |
| * | -convert to subscene keeps signal connections, fixes #1863 | Juan Linietsky | 2015-05-10 | 1 | -0/+1 |
| * | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 1 | -0/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -function remove_and_delete_child removed. Just use child.free() or child.que... | Juan Linietsky | 2015-04-09 | 1 | -1/+1 |
| * | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+1 |
| * | Add move_child_notify method in Node class | quabug | 2014-12-03 | 1 | -0/+1 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -10/+10 |
| * | Import 3D Scene Improvements | Juan Linietsky | 2014-06-19 | 1 | -0/+10 |
| * | More 3D Work | Juan Linietsky | 2014-06-16 | 1 | -0/+1 |
| * | -Fixed a few bugs in Viewport | Juan Linietsky | 2014-04-10 | 1 | -0/+9 |
| * | -Support for changing fonts | Juan Linietsky | 2014-04-05 | 1 | -0/+2 |
| * | -added kinematic body | Juan Linietsky | 2014-02-22 | 1 | -0/+3 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+276 |