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| author | Juan Linietsky | 2016-07-06 21:43:31 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-07-06 21:43:31 -0300 |
| commit | 17e4ead62a949e2a1568574228a157ea4b403d30 (patch) | |
| tree | 7e6cada697e890f8ab6b61c46a45f84b6a0c4aa9 /scene/main/node.h | |
| parent | a78226c32ceb0614e079f5cdd5653af7be729dac (diff) | |
| download | godot-17e4ead62a949e2a1568574228a157ea4b403d30.tar.gz godot-17e4ead62a949e2a1568574228a157ea4b403d30.tar.zst godot-17e4ead62a949e2a1568574228a157ea4b403d30.zip | |
Fix several bugs related to node duplication and signals, closes #5405
Diffstat (limited to 'scene/main/node.h')
| -rw-r--r-- | scene/main/node.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index dcc3829d1..10cfc5f9e 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -138,6 +138,8 @@ private: void _duplicate_signals(const Node* p_original,Node* p_copy) const; void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const; + Node *_duplicate(bool p_use_instancing) const; + Array _get_children() const; Array _get_groups() const; |
