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path: root/scene/animation/animation_player.h
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* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-3/+35
* Added `get_playing_speed` method to AnimationPlayer, returning the actualrobfram2018-03-031-0/+1
* Fix an issue with the animation editor not seeking to the target time properly.Bojidar Marinov2018-01-141-0/+2
* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15132 from RandomShaper/fix-multiple-finishRémi Verschelde2018-01-031-0/+1
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| * Fix AnimationPlayer redundantly signaling finishPedro J. Estébanez2017-12-281-0/+1
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Implement onion skinning for the animation editorPedro J. Estébanez2017-11-251-0/+3
* Implement backup/restore for animated valuesPedro J. Estébanez2017-11-251-1/+22
* Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-211-1/+1
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-85/+77
* Merge pull request #7002 from RandomShaper/vcs-friendlinessJuan Linietsky2017-01-251-1/+1
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| * Improve .tscn VCSPedro J. Estébanez2017-01-161-1/+1
* | renamed tween animationplayer scale functions to speed_scaleJuan Linietsky2017-01-131-2/+2
* | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-2/+2
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Drop empty files that are not used anywhereRémi Verschelde2016-06-181-1/+0
* remove trailing whitespaceHubert Jarosz2016-03-091-35/+35
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Display on animation editor which keys are invalid and which tracks are unre...Juan Linietsky2015-12-051-0/+2
* HTML5 exporter ImprovementsJuan Linietsky2015-09-101-0/+1
* improved animation editorJuan Linietsky2015-05-251-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* New Code CompletionJuan Linietsky2014-12-161-0/+3
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+300