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| author | Juan Linietsky | 2014-12-16 22:31:57 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-12-16 22:31:57 -0300 |
| commit | bcf27feb980aec593c7cb771984e46113cfad757 (patch) | |
| tree | dabc98af627732ccf5d1bbfa8aa58348030f6324 /scene/animation/animation_player.h | |
| parent | be4e40e90a5a322f6a7cec4893854ef5b15db600 (diff) | |
| download | godot-bcf27feb980aec593c7cb771984e46113cfad757.tar.gz godot-bcf27feb980aec593c7cb771984e46113cfad757.tar.zst godot-bcf27feb980aec593c7cb771984e46113cfad757.zip | |
Diffstat (limited to 'scene/animation/animation_player.h')
| -rw-r--r-- | scene/animation/animation_player.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 038c43d56..8ac5d96bf 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -289,6 +289,9 @@ public: NodePath get_root() const; void clear_caches(); ///< must be called by hand if an animation was modified after added + + void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const; + AnimationPlayer(); ~AnimationPlayer(); |
