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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
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Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
1
-1
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+1
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merges from okam repo
Juan Linietsky
2015-03-03
2
-94
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+106
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-Add support for one-way collision in 2D (only works for kinematic body so far)
Juan Linietsky
2015-01-13
2
-2
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+26
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-begin work on unidirectional collision detection
Juan Linietsky
2015-01-13
4
-5
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+45
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-fixed issue with shader not being reset on layers, closes #1199
Juan Linietsky
2015-01-12
2
-1
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+20
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-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
2
-3
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+98
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2D Rewrite Step [1]
Juan Linietsky
2015-01-10
2
-1
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+25
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Changes to 2D physics engine
Juan Linietsky
2015-01-05
4
-12
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+97
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-refresh play options in property when setting samplelibrary (#1016)
Juan Linietsky
2015-01-02
1
-0
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+1
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Fixes
Juan Linietsky
2014-12-20
3
-2
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+29
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missing fix in file
Juan Linietsky
2014-12-07
1
-1
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+1
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Batch of Bugfixes
Juan Linietsky
2014-12-07
5
-2
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+28
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NavMesh
Juan Linietsky
2014-11-17
2
-5
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+75
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UDP Fixes
Juan Linietsky
2014-11-13
4
-0
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+47
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missing files with fixes for shower of bullets
Juan Linietsky
2014-11-06
1
-2
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+2
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
26
-147
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+147
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Bug Fixes
Juan Linietsky
2014-11-02
1
-4
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+4
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-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
3
-0
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+15
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Collada
Juan Linietsky
2014-10-14
2
-1
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+12
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offset particle drawing order so that recently emitted particles are always d...
romulox_x
2014-10-12
1
-1
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+7
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Modified sprite's draw notification call to use floats instead of integers so...
romulox_x
2014-10-09
1
-7
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+7
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missing fils from yesterday comit.
Juan Linietsky
2014-10-03
3
-8
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+14
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Huge Amount of BugFix
Juan Linietsky
2014-10-03
4
-15
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+285
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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
4
-15
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+46
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Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
2
-3
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+5
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Fixing Issues...
Juan Linietsky
2014-09-19
4
-7
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+32
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Merge pull request #575 from marynate/PR-node2d-set-global-pos
Juan Linietsky
2014-09-17
2
-0
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+14
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Add node2d::get_global_pos()
marynate
2014-07-07
2
-0
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+14
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Merge pull request #588 from marynate/PR-fix-touchscreenbutton-input
Juan Linietsky
2014-09-17
1
-2
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+6
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Fixed potential crash when touchscreenbutton has no texture assigned
marynate
2014-07-13
1
-1
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+2
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Fixed touchscreen was processing input in editor
marynate
2014-07-13
1
-1
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+4
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CollisionPolygon (3D)
Juan Linietsky
2014-09-16
1
-1
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+2
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-1
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+1
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Little Bits
Juan Linietsky
2014-08-14
2
-0
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+7
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Polygon2D
Juan Linietsky
2014-07-07
4
-0
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+539
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2D Animation Improvements
Juan Linietsky
2014-07-06
3
-4
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+331
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Bug Fixes
Juan Linietsky
2014-06-29
2
-1
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+54
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-draw_primitive binding fix
Juan Linietsky
2014-05-25
1
-1
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+1
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Making Godot Easier to Use..
Juan Linietsky
2014-05-24
2
-3
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+5
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Fix potential null exception in screen button without texture assigned
marynate
2014-05-20
1
-2
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+2
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A bit of everything:
Juan Linietsky
2014-05-14
8
-6
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+106
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mini-fix
Juan Linietsky
2014-05-04
1
-1
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+1
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heck
Juan Linietsky
2014-04-19
1
-5
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+20
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-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
1
-2
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+2
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-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
2
-0
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+13
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-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
4
-25
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+255
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-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
2014-04-05
3
-211
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+265
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-Support for changing fonts
Juan Linietsky
2014-04-05
2
-13
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+21
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Merge pull request #203 from marynate/PR-fix-collisionshape2d-del-not-update
reduz
2014-04-05
2
-2
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+9
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Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...
marynate
2014-03-15
2
-2
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+9
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