| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
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| * | | Fix #240 TouchScreenButton release signal is not valid | marynate | 2014-04-02 | 1 | -1/+1 | |
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| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 4 | -484/+503 | |
| * | -Added ATITC texture support | Juan Linietsky | 2014-02-26 | 1 | -0/+4 | |
| * | -scripts are converted to bytecode on export | Juan Linietsky | 2014-02-25 | 1 | -2/+2 | |
| * | ho | Juan Linietsky | 2014-02-23 | 1 | -2/+2 | |
| * | -added kinematic body | Juan Linietsky | 2014-02-22 | 2 | -159/+122 | |
| * | -improved physics ccd | Juan Linietsky | 2014-02-19 | 4 | -124/+500 | |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-02-13 | 2 | -0/+28 | |
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| | * | Fixed accidentally broken identation | rafalcieslak | 2014-02-10 | 1 | -1/+1 | |
| | * | Implemented Camera2D.Rotating property | rafalcieslak | 2014-02-10 | 2 | -1/+29 | |
| * | | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 3 | -2/+42 | |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 49 | -0/+10671 | |
