aboutsummaryrefslogtreecommitdiff
path: root/scene/2d
Commit message (Expand)AuthorAgeFilesLines
...
* improved kinematic motion, improved demos for kinematic motionJuan Linietsky2015-05-032-0/+21
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-036-9/+96
* 2D pathfinder fixes, should now always find the best path.Juan Linietsky2015-05-022-3/+37
* -Fixed android export options (screen sizes, orientation should work)Juan Linietsky2015-05-012-1/+16
* -some cleanupsJuan Linietsky2015-04-302-3/+7
* -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-282-24/+2
* -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky2015-04-261-3/+13
* properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky2015-04-251-0/+2
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-212-0/+58
* -Changed Godot exit to be clean.Juan Linietsky2015-04-202-2/+2
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-192-126/+38
* -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-182-6/+5
* Updated copyright year in all headersJuan Linietsky2015-04-1846-46/+46
* -renamed function to get object from instance idJuan Linietsky2015-04-182-0/+17
* fixed navigation tile issue, fixes #1581Juan Linietsky2015-04-091-9/+11
* Changes to LightJuan Linietsky2015-04-034-29/+79
* merging okam changesJuan Linietsky2015-04-022-2/+7
* android fixes, please testJuan Linietsky2015-03-232-0/+13
* avoid function naming conflict on light scaleJuan Linietsky2015-03-222-7/+7
* added spatial and node2d helper methodsJuan Linietsky2015-03-224-23/+46
* input events on Area2D is now supportedJuan Linietsky2015-03-225-0/+147
* add overlap test function, remove a semicolonJuan Linietsky2015-03-181-1/+1
* add functions to test overlap with another body or areaJuan Linietsky2015-03-172-0/+28
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-172-18/+252
* Add missing particles_2d macro bindsanikoyes2015-03-141-0/+5
* Fix compile error in back_buffer_copy.hmarynate2015-03-121-1/+1
* back buffer copy node, to improve on texscreen()Juan Linietsky2015-03-123-1/+116
* small optimizations to isometric light demoJuan Linietsky2015-03-102-1/+29
* Fix compie error in TileMap::_fix_cell_transform(...)marynate2015-03-092-6/+7
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-098-44/+355
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-03-0316-143/+2433
|\
| * support for 2D shadow castersJuan Linietsky2015-03-026-128/+571
| * Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky2015-02-214-26/+46
| |\
| | * Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-158-19/+1351
| | |\
| | * | Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson2015-02-131-7/+10
| | * | Moved wrapper function to TileMapEditor.Carl Olsson2015-02-112-6/+0
| | * | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-112-1/+24
| | |\ \
| | * | | Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson2015-02-112-0/+6
| | * | | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-021-1/+1
| | |\ \ \
| | * | | | Working TileMap tile transpose transform.Carl Olsson2015-02-023-24/+15
| | * | | | Prep for tile transpose transform.Carl Olsson2015-01-192-5/+32
| * | | | | -improved pathfinding accuracyJuan Linietsky2015-02-192-1/+39
| * | | | | support for light and normal mapping in 2DJuan Linietsky2015-02-186-29/+200
| * | | | | -Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz2015-02-162-0/+262
| | |_|_|/ | |/| | |
| * | | | begin new serialization frameworkJuan Linietsky2015-02-151-3/+3
| * | | | Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky2015-02-142-19/+41
| |\ \ \ \
| | * | | | Replace body_mode property with use_kinematic flag.Carl Olsson2015-02-142-14/+14
| | * | | | Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson2015-02-132-20/+42
| | | |_|/ | | |/| |
| * / | | New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-146-0/+1311
| |/ / /
| * | / added missing set_shader_param functionsJuan Linietsky2015-02-112-1/+24
| | |/ | |/|