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editor
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script_editor_debugger.cpp
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Author
Age
Files
Lines
*
Improved update for remote scene tree and remote object.
geequlim
2017-11-23
1
-14
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+12
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Add editor setting to allow keep show local scene tree while debugger start.
geequlim
2017-11-22
1
-3
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+10
*
Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.
Michael Alexsander Silva Dias
2017-11-21
1
-0
/
+9
*
Move the remote scene tree to the scene tree dock.
Geequlim
2017-11-17
1
-10
/
+9
*
Send script members, contants and globals to debugger
geequlim
2017-11-17
1
-66
/
+114
*
Monitor: add checkbox to monitor list
Poommetee Ketson
2017-10-24
1
-7
/
+9
*
Improved monitors units and colors.
Daniel J. Ramirez
2017-10-23
1
-7
/
+40
*
Refactor Fixed to Physics
Poommetee Ketson
2017-10-21
1
-2
/
+2
*
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
1
-6
/
+6
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*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-6
/
+6
*
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fixed bottom panel debugger exception
toger5
2017-09-28
1
-0
/
+5
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/
*
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-26
1
-1
/
+1
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*
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
1
-1
/
+1
*
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Add font size setting for output panel
volzhs
2017-09-25
1
-1
/
+1
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/
*
Fixed metrics.
Daniel J. Ramirez
2017-09-17
1
-2
/
+0
*
fixed double border for debugger tab panel
toger5
2017-09-15
1
-1
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Monitor: add hint, fix certain graph not drawn
Poommetee Ketson
2017-08-26
1
-3
/
+6
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-5
/
+5
*
Ability to set script debugger reason text context.
Daniel J. Ramirez
2017-08-22
1
-4
/
+17
*
Inspector is no longer cleared when game runs, fixes #9408
Juan Linietsky
2017-08-20
1
-3
/
+0
*
-Properly check limits to objects sent (regarding to size), fixes #9034
Juan Linietsky
2017-08-18
1
-5
/
+9
*
Merge pull request #10164 from djrm/pr_theme_fixes
Rémi Verschelde
2017-08-10
1
-13
/
+6
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*
Several ui improvements (mostly margins)
Daniel J. Ramirez
2017-08-08
1
-13
/
+6
*
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Set some reasonable limits for sending information to the debugger, closes #5848
Juan Linietsky
2017-08-08
1
-0
/
+1
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/
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Fixed button flat behavior when not in normal state.
Daniel J. Ramirez
2017-07-18
1
-5
/
+5
*
Added separators using StyleBoxLine, some theme style fixes, added variant icon
Daniel J. Ramirez
2017-07-18
1
-9
/
+10
*
Better user expirence with external text editors.
geequlim
2017-06-27
1
-2
/
+19
*
Editor now shows error when debug port is in use
Fabio Alessandrelli
2017-06-10
1
-2
/
+5
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-5
/
+5
*
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-20
1
-28
/
+22
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*
New customizable editor theme
volzhs
2017-05-09
1
-3
/
+9
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*
Revert "Add new editor and default theme (WIP)"
volzhs
2017-05-03
1
-25
/
+13
*
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Merge pull request #8613 from magyar123/pr-debugger-display-objects
Rémi Verschelde
2017-05-05
1
-4
/
+28
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*
Make script debugger display all kinds of objects
mbalint12
2017-05-01
1
-4
/
+28
*
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Merge pull request #8541 from RandomShaper/opt-out-capitalization
Rémi Verschelde
2017-05-02
1
-1
/
+1
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*
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Add setting to opt-out of capitalization in the property inspector
Pedro J. Estébanez
2017-04-27
1
-1
/
+1
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/
*
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Update editor theme
volzhs
2017-04-28
1
-0
/
+3
*
|
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-27
1
-13
/
+25
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/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-658
/
+511
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+1998