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path: root/editor/script_editor_debugger.cpp
Commit message (Expand)AuthorAgeFilesLines
* Don't cut of long errors in debugger.Benjamin2018-05-261-1/+4
* -New inspector.Juan Linietsky2018-05-151-2/+2
* Merge pull request #16893 from GodotExplorer/debugger-improvement-3Juan Linietsky2018-05-071-1/+50
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| * Save runtime node as scene from the remote scene tree.geequlim2018-02-221-1/+50
* | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-191-20/+3
* | Update icons when theme changedPoommetee Ketson2018-02-251-0/+10
* | only show information we have in stacktracePaul Joannon2018-02-241-3/+11
* | Insert proper copy icon to debuggerArtem Varaksa2018-02-221-1/+1
* | Icons updateDaniel J. Ramirez2018-02-211-1/+1
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* Don't print error message when select debugger stacks if the debugger is stop...geequlim2018-02-211-8/+8
* Fixed Remote Tree not drawing relationship lines unless the setting is changed.Michael Alexsander Silva Dias2018-02-201-0/+8
* Made the Debugger's Stack Frames items reselectable.Michael Alexsander Silva Dias2018-02-201-0/+1
* Fix #16543 (add button to copy error from debugger)Artem Varaksa2018-02-141-0/+20
* Fix option run/output/always_open_output_on_playGuilherme Silva2018-01-191-1/+3
* Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry2018-01-091-6/+9
* Merge pull request #15294 from poke1024/fix-debug-hangsRémi Verschelde2018-01-081-0/+5
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| * Fix Godot getting swamped by debug eventsBernhard Liebl2018-01-031-0/+5
* | Fixes debugger randomly not pausingBernhard Liebl2018-01-071-0/+2
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* | Merge pull request #14792 from Krakean/enh-1Rémi Verschelde2018-01-031-1/+66
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| * | A few small Debugger->Errors tab enhancements:Dmitry Koteroff2017-12-181-1/+66
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* / Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Make auto switch to remote scene tree opt-inRémi Verschelde2017-12-041-1/+1
* Better number format for memory usagevolzhs2017-11-251-1/+2
* Improved update for remote scene tree and remote object.geequlim2017-11-231-14/+12
* Add editor setting to allow keep show local scene tree while debugger start.geequlim2017-11-221-3/+10
* Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.Michael Alexsander Silva Dias2017-11-211-0/+9
* Move the remote scene tree to the scene tree dock.Geequlim2017-11-171-10/+9
* Send script members, contants and globals to debuggergeequlim2017-11-171-66/+114
* Monitor: add checkbox to monitor listPoommetee Ketson2017-10-241-7/+9
* Improved monitors units and colors.Daniel J. Ramirez2017-10-231-7/+40
* Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-2/+2
* Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-021-6/+6
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| * Renamed fixed_process to physics_processAndreaCatania2017-09-301-6/+6
* | fixed bottom panel debugger exceptiontoger52017-09-281-0/+5
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* Merge pull request #11424 from groud/control_node_presetsRémi Verschelde2017-09-261-1/+1
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| * Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...Gilles Roudiere2017-09-221-1/+1
* | Add font size setting for output panelvolzhs2017-09-251-1/+1
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* Fixed metrics.Daniel J. Ramirez2017-09-171-2/+0
* fixed double border for debugger tab paneltoger52017-09-151-1/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Monitor: add hint, fix certain graph not drawnPoommetee Ketson2017-08-261-3/+6
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-5/+5
* Ability to set script debugger reason text context.Daniel J. Ramirez2017-08-221-4/+17
* Inspector is no longer cleared when game runs, fixes #9408Juan Linietsky2017-08-201-3/+0
* -Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky2017-08-181-5/+9
* Merge pull request #10164 from djrm/pr_theme_fixesRémi Verschelde2017-08-101-13/+6
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| * Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-13/+6
* | Set some reasonable limits for sending information to the debugger, closes #5848Juan Linietsky2017-08-081-0/+1
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* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1