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path: root/editor/scene_tree_dock.cpp
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* Merge pull request #19437 from volzhs/live-edit-reparent-childRémi Verschelde2018-06-081-1/+1
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| * Make same child index as edited scene when using live editvolzhs2018-06-081-1/+1
* | Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-7/+7
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* Removing Duplicate Batch Rename from scene-tree menusteincodes2018-05-301-2/+0
* Instance scene at root by defaultZirak2018-05-261-1/+1
* -Ability to open resources in the same windowJuan Linietsky2018-05-171-0/+6
* Added Rename Context Menu Option for SceneTreeDockEoin O'Neill2018-05-161-1/+13
* -New inspector.Juan Linietsky2018-05-151-1/+1
* Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde2018-05-081-1/+14
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| * Implements "Batch Rename" editor tool.Blazej Floch2018-01-221-1/+14
* | Defaults to instancing child at tree root when none selectedUnknown2018-05-061-1/+6
* | Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-12/+12
* | Merge pull request #17717 from NikodemL/masterJuan Linietsky2018-04-071-4/+71
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| * | perform_node_renames fix for a case where the new name is emptyNikodem Lokatelj2018-03-301-1/+7
| * | Extended node renames function to also rename script instance node path prope...Nikodem Lokatelj2018-03-231-4/+65
* | | Fixed some popups not shrinking their size back when losing items.Michael Alexsander Silva Dias2018-03-281-0/+1
* | | Merge pull request #17344 from poke1024/multi-add-clear-scriptRémi Verschelde2018-03-231-15/+51
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| * | Allow Add and Clear Script on multiple nodespoke10242018-03-091-15/+51
* | | Fix overwriting all common properties when using `Change Type` toolrobfram2018-03-091-1/+5
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* | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-50/+57
* | Fix Automatic switch to viewport when playing a scene #16357Unknown2018-02-181-2/+0
* | disable scene tree shortcuts when in a textfieldianb962018-02-031-0/+3
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* Fix clicking on sub-resources in a node's right-click menubinbitten2018-01-131-0/+1
* Fixes add script button updateGilles Roudiere2018-01-111-13/+15
* Fix crash on save-branch-as-scenePedro J. Estébanez2018-01-101-1/+8
* Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch2018-01-081-0/+5
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Made the Create Dialog be clearer when it's changing a type of something.Michael Alexsander Silva Dias2018-01-031-2/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Merge pull request #14991 from djrm/pr_fixesNoshyaar2017-12-271-0/+1
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| * Show Options Dialog for NodePath and File in clicked button position.Daniel J. Ramirez2017-12-231-0/+1
* | Limit code editor minimum width, clear Scene node subresource menu before ref...Ray Koopa2017-12-191-1/+2
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* Show sub-resources as sub-menuvolzhs2017-12-171-5/+7
* Enhanced changeType menu in Scene Tree Docksersoong2017-12-161-55/+58
* Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias2017-11-261-0/+1
* Fix doesn't close open a file window bugsersoong2017-11-251-0/+1
* Fix context menu of first node in a new scenesersoong2017-11-241-1/+1
* Improved update for remote scene tree and remote object.geequlim2017-11-231-0/+4
* Add editor setting to allow keep show local scene tree while debugger start.geequlim2017-11-221-2/+10
* Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde2017-11-211-1/+1
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| * Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-211-1/+1
* | Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde2017-11-201-0/+2
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| * | Move the remote scene tree to the scene tree dock.Geequlim2017-11-171-0/+2
* | | Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde2017-11-201-0/+4
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| * | | ability to lock spatial nodes transform in editorJakub Grzesik2017-11-111-0/+4
* | | | Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde2017-11-201-78/+2
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| * | | | Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez2017-11-191-78/+2
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* / | | Fix #10798: Fixes Change Type does not change iconOrkun2017-11-191-0/+2
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* | | Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125Rémi Verschelde2017-11-161-0/+1
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| * | | Fixed scene tree updating when undoing root node creation, issue 6125Paulb232017-11-161-0/+1
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